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 Miyuki [Jutsu List]

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Miyuki
Chunnin
Chunnin
Miyuki


Posts : 85
Join date : 2016-11-25

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PostSubject: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:44 pm

Kamizuki Clan Jutsu



Name: Rising Moon
Canon/Custom: Custom
Rank: C
Type: Offensive, Supplementary
Element: /
Range: Within Eyesight
Specialty: Genjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: Triggered by the reflection of light off any bit of metal or other reflective surface the user is in contact with; this Genjutsu is scary in it's simplicity. Once entranced, during the first post the target perceives that the world has had it's gravity turned off; literally, there is nothing holding them to the ground. No amount of grasping or holding onto objects will stop the target from lifting into the air. On the second post; the target rises quickly through the sky; at some point flipping onto their back so that they are facing upward. The sky above them is pitch black, will only the full moon to see. Very quickly the target begins to feel as though they are gasping for air; the sensations of rising into the high atmosphere are perfectly simulated: the cold, lack of air, and increasing winds pelting their senses. On the third post; the user exits the atmosphere; appearing to lose the ability to breath entirely and feeling like their body wants to burst from lack of air pressure keeping their insides from bursting outside. The target would feel as though their eyes are bursting, and as though they are continuously vomiting blood; however they will not loose the ability to see. The moon approaches quickly now; taking on the form of a grotesquely smiling face. Once reaching the moon; the user will hear a disturbing laugh for the split second before the moon devours them whole and the jutsu breaks. This Genjutsu can be broken at any time by outside sources of pain; as well as not effecting anyone with Genjutsu 1 rank higher then the user, nor a ninja of 2 ranks higher.

Name: Laughing Man
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: /
Range: Within Hearing Range
Specialty: Genjutsu
Duration: 3 posts
Cooldown: 5
Description: A simple auditory Genjutsu; the user merely has to laugh to trigger the effect. The target; in this case up to five ninja within range; upon hearing the initial laugh; begin to hear countless echos and variations of the same laugh. For the first post; it sounds as though you are locked in a room with dozens of people all laughing as loudly as possible directly into your ear; causing serious disorientation and confusion. In the second post the amount of laughter triples in magnitude and volume; overloading the target's mind and causing a full stun effect; forcing many to the ground clutching at their ears and trying to scream over the noise in their mind. On the third post; the user is rendered temporarily deaf from the sheer amount of over stimulation; causing the brain to shut off the sensory imput from the ears until it realizes that the noise has stopped. During this post the target is completely helpless; usually still screaming out of sheer terror and imagined agony. This jutsu leaves no lasting physical effects; but the psychological effects can be quiet devastating.
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Miyuki
Chunnin
Chunnin
Miyuki


Posts : 85
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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:45 pm

Academy Jutsu



Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: 3 posts
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.
This technique will not work on someone who has Perception 1 Rank or higher than you.

Name: Clone Technique (Bushin no Jutsu - 分身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: - 5 chakra per post.
Cooldown: Duration + 2
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).

Name: Transformation Jutsu (Henge no Jutsu - 変化の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: -10 chakra per post
Cooldown: Duration + 4
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.

Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.

Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: /
Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.

The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.


Last edited by Miyuki on Mon Nov 28, 2016 12:49 pm; edited 1 time in total
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Miyuki
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Miyuki


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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:46 pm

D Rank Jutsu



Name: Futon: Ryuusui [Wind Style : Stream]
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Fuuton
Range: 5 meters
Specialty: Ninjutsu
Duration: /
Cooldown: 2 posts
Description: A useful jutsu for manoeuvring mid-air, this technique is nothing more then a somewhat powerful, concentrated burst of wind from the user's mouth. Most commonly used to change direction quickly mid-air; this jutsu can be used to push the user away from a solid surface, slow the body in a fall/slide, or create a small cloud of dust or debris.

Name: Wind Release: Wind Kunai Technique (Fūton: Kaze Kunai no Jutsu - 風遁: 風クナイ技術)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Fuuton
Range: 10 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: The user is able to create kunai made entirely of wind chakra, which they are able to throw up to 10 meters before the kunai disperse on their own. Each kunai is as powerful as a normal D-rank kunai, and the user is able to create 6 per usage of this jutsu.

Name: Passive Wind Shield
Canon/Custom: Custom
Rank: D - S
Type: Defensive
Element: Fuuton | Katon
Range: Self
Specialty: Ninjutsu
Duration: Permanent
Cooldown: N/A
Description: The user has a constant shield of air that acts a natural repellent around their bodies that increases in strength as they rank up: becoming stronger as they do. This shield does not cost chakra to use unless the user is attempting to use it above their current rank jutsu allowance at which case it will cost normal chakra).
D Rank: The shield can repel small projectile weapons such as kunai, shuriken, senbon, ect. The shield is close to the user's body, only about three inches away from the user's skin, head to toe.
C Rank: The shield can repel medium sized objects such as arrows, daggers, and larger knives or short swords.
B Rank: Not only can the shield protect against projectiles, but it now acts as a shield to Taijutsu and Kenjutsu attacks a rank below the user's rank and lower, stopping them by creating a force of air with enough force to push against the fist or sword.
A Rank: The shield continues to protect against projectiles, Tai, and Kenjutsu attacks one rank lower than the user and lower.
S Rank: The user no longer has to focus on the shield to control it when wanting to move it towards a specific part of the user's body, it acts automatically to protect free of the users actual will power, protecting against attacks the users rank and lower when used this way. It continues, when used normally, to protect the user from attacks one rank and lower than the user.
SS Rank: The absolute strength of this shield has been reached at this point. No attack can break through without the user wanting them to. Weapons of SS rank and lower are destroyed when coming into contact with this shield. Anyone coming into contact with it armored or otherwise will die.
Any any given time the user can cancel this shield for periods of time, or reactive it. Please note that whatever rank this jutsu is used at the shield moves at tier three of that rank (meaning S rank will move at S-3 speed, ect).
If the user is familiar and comfortable with someone the passive wind shield will not automatically attack them.

Name: Summon: Kama
Canon/Custom: Custom
Rank: D - SS
Type: All Types
Element: Fuuton
Range: All Ranges
Specialty: Ninjutsu, Taijutsu
Duration: Until Unsummoned or Destroyed
Cooldown: Duration +2
Description: Kama is a weasel with whom can be summoned. The amount of chakra used to summon Kama depends on the strength and skills. Kama's specs and Fuuton abilities are equal to that of the rank in which she is summoned. Kama's stats will be tier 3 of the rank summoned.
Kama can either attack on her own using any library technique she has the appropriate specs for, or can be used to combine attacks with the user whom summoned her.

Name: Yin Release: Miwaku
Canon/Custom: Custom
Rank: D-S
Type: Supplementary
Element: Yin Release
Range: Hearing range of the user.
Specialty: Genjutsu.
Duration; 1, 2, 3, 4, 5 post(s) (D-S)
Cooldown; 3, 4, 5, 6, 8 posts (D-S)
Description: This is the power of suggestion/persuasion. Innocently playing with the mind of the target, this genjutsu is cast through the voice of the user. Anyone caught by it is subjected to being manipulated by the caster.
D rank: Simply for getting information or planting information in the target's head by suggesting it. Cannot influence actions or decisions, purely to ask questions and get answers; or give false answers and hope they're believed. (Up to 2 people can be affected at a time.) Costs 10 Chakra. Can only be used for one post.
C rank: Influencing basic actions such as movement, and pushing directional thoughts on the target. ("Don't you think you should be getting home, now?") ("C'mon, follow me~ It'll be fun, right?") Unable to implant nor multiply the intensity of emotions. (Up to 4 people can be affected at a time.) Costs 15 Chakra. Costs 10 Chakra for every post after.
B rank: ABLE to implant or multiply the intensity of emotions, subtly or otherwise. ("I can't believe he did that! God, I'd be pretty angry. What about you?") ("Look, we were scared before... But now I'm terrified out of my mind. I can't stop shaking. How are you holding up?") (Up to 6 people can be affected at a time.) Costs 20 Chakra. Costs 15 Chakra for every post after.
A rank: Full out manipulating the actions and thoughts of another person. Still can't force someone to do something violent they would never consider outside of the genjutsu. Emotions can fully be manipulated ("You're angry! See? Told you!") At this sort of control people can be talked into starting a riot, looting, robbing, ect. (Up to 8 people can be affected at a time.) Costs 25 Chakra. Costs 20 Chakra for every post after.
S Rank: Full out manipulation of someone else; including being able to talk them into anything and everything from killing themselves, harming someone they care for, or going on a full blown killing spree of friends and family. ("You have to kill them... yes, that's right, put the knife in!") This is total and complete control; there is nothing at this point that someone cannot be talked into - killing themselves, killing others, robbing and looting, even defecting a village. (Up to 10 people can be affected at a time). Costs 30 Chakra. Costs 25 Chakra for every post after.

Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: 20 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 2 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.

Name: Ninja Art: Solar Flare
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short(0-5m), Mid(5-15m)
Specialty: Ninjutsu
Duration: /
Cooldown: 3 posts
Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.

Name: Demonic Illusion: Hell Viewing Technique - (Magen: Narakumi no Jutsu - 魔幻・奈落見の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: Short - (0-5 meters)
Specialty: Genjutsu
Duration: 3 posts
Cooldown: 4 posts
Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. On the second post (having been affected), the illusion will begin. The target must be within the 5 meter radius to be affected and once the target has been affect by the Genjutsu, they will begin to see, hear and even feel their most horrific fears come to life before them. If the worst fear is tied to pain in some manner (burning, physical tourture, rape, etc), then this jutsu will break on it's own, due to it's inability to cause a pain response in the brain.

Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術)
Canon/Custom: Canon
Rank: D-Rank
Type: Supplementary
Element: /
Range: Within Earshot
Specialty: Genjutsu
Duration: -5 chakra per post
Cooldown: Duration + 2
Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu.

Name: Feline Manifestation Genjutsu
Canon/Custom: Canon
Rank: D-S
Type: Offensive | Supplementary
Element: /
Range: Short to Mid (0-20 Meters)
Specialty: Genjutsu
Duration: 2D, 3C, 4B, 5A, 6S
Cooldown: Duration + 2
Description: The user begins by putting their opponent in a genjutsu where the whole place changes inside the opponent's mind. A new scenery of an old castle will begin to form, before the victim is confronted by Cat(s). Depending on the rank used, a D-Rank would simply be a small family of vicious cats. Easy to dispose of yes, but once destroyed, more and more will continue to spawn. As the higher the rank is used, the less amount of Cats begin to show, but the bigger the Cats that are left, also grow. Lower levels do nothing but incapacitate the target; however A-Rank and higher will cause the body to physically manifest the injuries recieved while in the trance; however in a diminished capacity.

-D-Rank: 5 small Cats
-C-Rank: 4 medium Cats
-B-Rank: 2 slightly large cats (Human Sized)
-A-Rank: 1 Large Cat (Ten foot tall)
-S-Rank: A black smog envelopes the victims mind, feline like eyes and teeth face the victim before attacking. Cannot be 'killed'

Name: Genjutsu: Mist
Canon/Custom: Canon
Rank: D
Type: Offensive | Defensive
Element: /
Range: Short (0-5 Meters)
Specialty: Genjutsu
Duration: 1 Post
Cooldown: 4 Posts
Description: This jutsu creates creates an illusionary clone that charges towards the opponent, jumps and then explodes in a cloud of cherry blossom petals.

Name: Psychic Release: Telekinesis
Canon/Custom: Custom
Rank: D-S
Type: Offensive, Defensive, Supplementary
Element: -
Range: All ranges
Specialty: Psychic Release
Duration: Until Canceled
Cooldown: Double the Duration
Description: The user uses the power of their mind to perform all manner of techniques. Primarily, this technique is used to move things without actually touching them. The user can throw things as well as repel them. The object(s) in question depend on what rank chakra must be used. At it's lowest rank, (D) the user can throw or repel weapons such as Kunai or Shuriken, and at the highest rank, (S) the user can lift very heavy objects and manipulate other people; at the cost of 2 posts to concentrate on their target, in the case of other people. (Friends and allies can instantly be manipulated.) By using double the chakra beyond S rank, the user can manipulate most anything, like objects and things deemed impossible, but if used for more than 2 posts they will begin to suffer incredible mental strain.

Name: Psychic Release: Pulse
Canon/Custom: Custom
Rank: D-S
Type: Defensive
Element: Psychic Release
Range: 0 – 15 Meters AOE Range
Specialty: Ninjutsu | Genjutsu
Duration: Instantanious
Cooldown: 2 Posts
Description: This is a jutsu created to be used in a pinch, when one finds themselves fully surrounded by incoming attacks, enemies, ect. The jutsu requires little concentration, and is rather a burst of Psychic energy that is so potent and powerful it knocks back everything and everyone (about 5 meters away) within a 15 meter AOE radius of the user: this includes not only attacks that are coming from the front, back or sides of the user but rather the air and the ground (if levitating) as well. The potency of this burst of Psychic energy depends on the rank of the items or people being pushed back, ranging from D to S.
Anyone hit with this will find themselves dazed and stunned for the following post (their next post).
If the user concentrates on specific objects or people before unleashing this pulse then they can avoid hitting allied targets and weapons.

Name: Summon: Angry Princess
Canon/Custom: Custom
Rank: D-S [Ranks with the User]
Type: Offensive | Defensive | Supplementary
Element: Psychic Release
Range: All Ranges
Specialty: Ninjutsu | Genjutsu
Duration: -5 to -25 Per Post Per Rank Used
Cooldown: Duration +5
Description: The Angry Princess came about due to a burst of rage mixed with Psychic Release. It is a representation of Miyuki’s past manifested in a physical form (completely naked, covered in half healed scars all over her body and face). It cannot be controlled or reasoned with save for by Miyuki herself: even the most powerful of Genjutsu and mind control techniques are incapable of controlling the Angry Princess. Despite the Angry Princess being the embodiment of rage itself she seems to exert some self control when it comes to dealing with allies: any and all Miyuki herself consider a friend the Angry Princess will automatically refrain from injuring/harming and will likewise protect them (though Miyuki is the Angry Princesses main concern when it comes to protection).
The Angry Princess automatically ranks with Miyuki (D-Rank for Genin, C-Rank for Chuunin, ect) and has stats that match Miyuki's own (whatever Miyuki's stats are are what the stats of the Angry Princess is). The Angry Princess is capable of using any specialty or element that Miyuki knows, along with any jutsu already in her Jutsu List regardless of her own rank. The Angry Princess, instead of having her own chakra pool must use Miyuki's as she's an extension of her. Any jutsu the Angry Princess uses cost the exact amount of chakra that Miyuki herself must pay (including paying double costs for Psychic Release jutsu).
The Angry Princess can be self summoned if Miyuki undergoes a great deal of bodily harm or ends up knocked unconscious as a means of a final defense though chakra must still be used regardless of the summoning method.
Given that the Angry Princess is an extension of herself she's slightly more sturdy; unlike a clone that is destroyed in just a few hits or so the Angry Princess must die in a similar fashion to an actual person: hit in the heart, decapitated, sustain serious injury, and so forth.


Last edited by Miyuki on Tue Dec 06, 2016 2:04 pm; edited 3 times in total
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Miyuki
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Miyuki


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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:46 pm

C Rank Jutsu




Name: Demonic Illusion: False Surroundings Technique
Canon/Custom: Canon
Rank: C-Rank
Type: Supplementary
Element: N/A
Range: 15 meters
Specialty: Genjutsu
Duration: 2 posts
Cooldown: 3 posts
Description: A genjutsu that allows one to trick others into mistaking the place they're in for another. This technique's main feature is that it can be cast over an extensive surface, therefore any and all who step into the illusion's area of effect will fall under the spell. That said, it might not work so well on people who are well-versed or otherwise skilled in genjutsu. The Genjutsu's effects are only triggered once the victim has stepped into the 18 meter, spherical diameter. The diameter of the sphere's radius is both 15 meters. If the victim walks/exits out the range, the genjutsu's effects will begin to wear off after one post.

Name: Sly Mind Affect Technique - (Kori Shinchū no Jutsu - 狐狸心中の術)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: 15 meters in diameter
Specialty: Genjutsu
Duration: 2 posts
Cooldown: 3 posts
Description: This technique allows the user to change the enemies sense of direction as they see fit. When this technique is evoked, the enemy is forced to walk in the direction that the user has previously mapped out while the victim thinks that he/she is still making their way towards their target/destination.

Name: Dusk Crow Genjutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: 10-15 meters in diameter
Specialty: Genjutsu
Duration: 1 post
Cooldown: 3 posts
Description: This jutsu requires no handseals. This genjutsu can trap a victim in an illusion with no eye contact. Once the jutsu begins to start, the target will see the user beginning to lose parts of themselves which then turn into crows that fly off to the target. The genjutsu traps the victim in a torrent of crows, leaving them at the user's mercy, the enemy will feel like they are been attacked by crows as they flock around him or her, this jutsu can be used to distract enemy or even be used as a way of escape. The attacks of the crows leave no physical wounds; and any pain or solid sensation that is not born of this Genjutsu will instantly break the illusion.

Name: Psychic Release: Phase
Canon/Custom: Custom
Rank: C
Type:  Defensive, Supplementary
Element: -
Range: All ranges
Specialty: Psychic Release
Duration: 1 posts
Cooldown: 3 posts
Description: This technique gives the user the ability to pass through solid objects, such as walls, floors and ceilings. The user cannot pass through a surface with a seal upon it. The user can also use this technique as a defensive measure, but only in the case of solid objects. It has no effect on jutsu cast at the user.


Last edited by Miyuki on Mon Nov 28, 2016 12:50 pm; edited 1 time in total
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Miyuki
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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:47 pm

B Rank Jutsu



Name: Summoning: Quick Beheading Dance
Canon/Custom: Canon
Rank: B
Type: Offensive, Supplementary
Element: Fuuton
Range: All Ranges
Specialty: Ninjutsu, Taijutsu
Duration: 1-3 Posts
Cooldown: Duration + 2
Description: The fan whips up a tempest and summons Kama who rides the wind (unless already summoned in which she joins into the attack), slashing through everything it touches. The effects of the technique stretch outwards for several hundred metres. The swirling winds also whip up trees, boulders, and other forms of debris, which then rain down on the helpless enemy. It is highly effective when surrounded on all sides, when the enemy's position is relatively unknown, or when the enemy is hiding behind a shield.
One of this technique's weaknesses is the fact that it exposes the user's position; however, it needs no hand signs, and thus can be delivered in an instant.

Name: Shadow Clone Technique
Canon/Custom: Canon
Rank: B-rank
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu
Duration: Until the clone is destroyed, dispersed, or runs out of chakra
Cooldown: Three posts after the last clone is destroyed.
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.

A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.

(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)
When using clones for training the following information is what you need to go by for reductions to your word counts.
Genin: 200 words per 20 chakra Used
Chuunin: 150 words per 20 chakra Used
S Jounin: 100 words per 20 chakra Used
Jounin A: 50 words per 20 chakra Used
Jounin S: 25 words per 20 chakra Used
If you're overall chakra goes down below 20 you will lose consciousness, if it goes below 15 you will die.
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Miyuki
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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:48 pm

A Rank Jutsu



Name: Psychic Release: Mimic
Canon/Custom: Custom
Rank: A
Type:  Supplementary
Element: -
Range: All ranges
Specialty: Psychic Release
Duration: 1/2 posts
Cooldown: 4 posts
Description: Miyuki uses her telepathy powers in a short burst, scanning the memory portion of the target's brain. It is a harmless process, and unless the target has psychic powers of their own, they will not even realize that their brain is being scanned. The scan allows her to see and instantly learn one of the target's jutsu and use it against them. This technique even works on abilities outside of Miyuki's skillset, but only for a one time use, and takes longer for Miyuki to see and utilize (2 posts). In regards to techniques inside of Miyuki's skill set, the process takes only 1 post, and she can choose to remember said skill(s), instantly mastering them, and add them to her arsenal for later use.


Last edited by Miyuki on Mon Nov 28, 2016 12:52 pm; edited 1 time in total
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Miyuki
Chunnin
Chunnin
Miyuki


Posts : 85
Join date : 2016-11-25

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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:48 pm

S Rank Jutsu



Name: Psychic Release: Mind Possession
Canon/Custom: Custom
Rank: S
Type: Offensive, Supplementary
Element: -
Range: All ranges
Specialty: Psychic Release, Genjutsu
Duration: 2 posts
Cooldown: 4 posts
Description: To perform this Jutsu, the user must be looking at his target in a clear line of sight for 3 posts uninterrupted. They cannot perform any other techniques in the meantime, and if interrupted, they must start again. The technique allows the user to enter the opponent's mind to perform feats such as erasing their memories and giving them false experiences; making it seem as if they were doing things of their own free will. It is regarded as a Genjutsu of the highest class, due to the victim being entirely unaware that they are being manipulated. The user can take control of the opponent and cause them to do whatever they think of, and are able to control them for up to 5 posts before the mental strain becomes too much to bear.

Name: Psychic Release: Teleportation
Canon/Custom: Custom
Rank: S
Type: Offensive, Defensive, Supplementary
Element: -
Range: All ranges
Specialty: Psychic Release
Duration: 1-3 posts
Cooldown: Double the duration
Description: The user can teleport themselves and up to 5 others almost anywhere. The only stipulation is that the user has to have already been to the destination in question.

The user can also use this technique to attack people, at the cost of 3 uninterrupted posts to "lock-on" on the target(s) and concentrate on an intended destination.

The user can use this technique as a defensive measure as well. By prepping the technique beforehand, they can rapidly teleport themselves around the scenery in short range bursts to avoid attacks.

1 post prep = 2 rapid teleports per post


Last edited by Miyuki on Mon Nov 28, 2016 12:53 pm; edited 1 time in total
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Miyuki
Chunnin
Chunnin
Miyuki


Posts : 85
Join date : 2016-11-25

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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:48 pm

SS Rank Jutsu



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Miyuki
Chunnin
Chunnin
Miyuki


Posts : 85
Join date : 2016-11-25

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PostSubject: Re: Miyuki [Jutsu List]   Miyuki [Jutsu List] Icon_minitimeFri Nov 25, 2016 4:49 pm

Legendary Jutsu



Name: Hiraishin no Jutsu ~ Flying Thunder God Technique
Canon/Custom: Canon
Rank: Legendary
Type: Supplementary
Element: /
Range: /
Specialty: Fuinjutsu | Ninjutsu
Duration: Once per post
Cooldown: /
Description: To activate this technique, the user places a special seal to mark an intended destination. After this is done, they can enter a dimensional void at will that instantaneously transports them to the location of the seal. The mark can be applied to almost any area through brief physical contact, including an opponent or some other surrounding feature. Because this technique is able to affect anything that is in contact with the user or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the amount of chakra required is directly proportional to the number of/size of person/objects being transported. As Minato also noted, the marking formula never disappears from a marked target. This jutsu costs 45 chakra per activation, but can only be used once per post. Cannot be copied/learned with Sharingan.

Name: Reversed Flying Thunder God Technique
Canon/Custom: Custom
Rank: Legendary
Type: Supplementary
Element: /
Range: /
Specialty: Fuinjutsu | Ninjutsu
Duration: Once per post
Cooldown: /
Description: To activate this technique, the user must have placed a special seal to mark an intended target beforehand. As long as this has been done they can reach into a dimensional void at will that instantaneously allows them to grab the intended target and pull them to the users location. The mark can be applied to almost any area through brief physical contact, including an opponent or some other surrounding feature. Because this technique is able to affect anything that is in contact with the users target or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the amount of chakra required is directly proportional to the number of/size of person/objects being transported. The marking formula never disappears from a marked target. This jutsu costs 45 chakra per activation, but can only be used once per post. Cannot be copied with Sharingan.
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