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 Nekonote, Hanako [Jutsu List]

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Hanako
Missing Ninja (S-Rank)
Missing Ninja (S-Rank)
Hanako


Posts : 4
Join date : 2016-12-06

Nekonote, Hanako [Jutsu List] Empty
PostSubject: Nekonote, Hanako [Jutsu List]   Nekonote, Hanako [Jutsu List] Icon_minitimeTue Dec 06, 2016 10:22 am

Name: Sage Summoning: Vampire Bat Swarm
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: /
Range: /
Specialty: Senjutsu, Rinji Clan
Duration: Until destroyed or dispelled
Cooldown: Duration +3
Description: A sage of the Rinji is able to summon a small swarm of vampire bats. Up to 40 can be summoned at once. The bats have D-Rank stats and D-Rank Taijutsu. They are small in stature, but are fast as they have the speed of a Chuunin. All of the bats have to be destroyed for the cooldown to begin.



Name: Sage Summoning: Bat King
Canon/Custom: Custom
Rank: S
Type: Supplementary
Element: /
Range: /
Specialty: Senjutsu, Rinji Clan
Duration: /
Cooldown: Once per thread
Description: The Bat King can be summoned by Master Sages of the Rinji. He is S-Rank in stats and can fire a big destructive wave of sound out of his mouth. This wave is similar to a sonic boom in appearance and will destroy anything within a 50 meter radius of the blast. This attack can only be used up to three times per thread and takes 4 posts of cooldown after each use. He is about the size of an adult elephant and can be rode for flight purposes



Name: Scorch Release: Extremely Steaming Murder
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Scorch
Range: 20m
Specialty: Ninjutsu
Duration: One Post
Cooldown: Five Posts
Description: The user molds chakra into three melon sized balls of pure heat around her. These rotate in a circle and can be controlled by the user within a 3 meter radius around her. They are used to throw at opponents, and can be thrown separately or together. These balls move at 60 m/s. Once they hit an opponent, the heat evaporates the moisture in their body's, causing them to dehydrate into a mummified state. This kills them instantly.


Name: Katon: Goka Messhitsu [Fire Release: Great Fire Destruction]
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Katon
Range: Short(0-5m), Medium(5-10m), Long(15m+)
Speciality: Ninjutsu
Duration: Up to two turns
Cooldown: Five turns
Description: The user forms the related hand seal, and breathes out a continuous stream of fire. This torrent devours everything before it, turning everything in it's path to ash. The intensity of the flames fades once it goes beyond the first 15 metres, This stream must be sustained or it will quickly break off into nothingness. The cost is 20 for the first turn, and 15 for the second turn if the user chooses to continue it.


Name: Fire Release: Iron Fist (Katon: Tekken - 火遁:鉄拳)
Canon/Custom: Custom
Rank: C-Rank
Type: Offensive
Element: Katon
Range: Melee
Specialty: Taijutsu
Duration: -10 chakra per post
Cooldown: Duration + 2
Description: The user engulfs their hands in large flames and uses it to increase the power of their punching attacks. The powers behind the punches are strong enough to cause significant amount of damage, along with the added effect of causing slight burns upon impact.


Name: Katon Bunshin No Jutsu [Fire style: Fire clone no Jutsu]
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Fire
Range: 60 meters from the user
Speciality: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts after last clone dissipates
Description: The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.



Name: Katon: Karyudan no Jutsu [Fire Release: Fire Dragon Bullet]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element:
Range: 30 meters
Speciality: Ninjutsu
Duration: -15 chakra per post
Cooldown: Duration + 2
Description: The user forms the related hand seal, and breathes out a continuous stream of chakra. This stream forms into the shape of a dragon, and the user can manipulate it's movements to a degree to make it chase the target, though at this rank the user cannot finely manipulate the movement, limiting the manipulation they can perform. This stream must be sustained or it will quickly break off into nothingness. The dragon moves at roughly 30mph. The flames are intense, and can cause instant second degree burns over the affected area, with 3rd degree burns possible after 3 posts of maintained contact.



Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: 20 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 2 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.



Name: Futon: Ryuusui [Wind Style : Stream]
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Fuuton
Range: 5 meters
Specialty: Ninjutsu
Duration: /
Cooldown: 2 posts
Description: A useful jutsu for manoeuvring mid-air, this technique is nothing more then a somewhat powerful, concentrated burst of wind from the user's mouth. Most commonly used to change direction quickly mid-air; this jutsu can be used to push the user away from a solid surface, slow the body in a fall/slide, or create a small cloud of dust or debris.



Name: Buyougan
Canon/Custom: Custom
Rank: D-S
Type: Supplementary
Element: /
Range: /
Specialty: Nekonote Clan
Duration: / -5 chakra per post.
Cooldown: /
Description: The Byougan is the Kekkai Genkai of the Nekonote clan, and manifests in the eyes of the clan members. This doujutsu is what makes them perfects assassins, trackers and bodyguards. The ranks of this jutsu are split up in to 4 stages. The main point of this technique is the ability to sense, find and "track" chakra signatures. This, along with the image the Buyougan takes, is what gives them the title "The Guard Cats."

(D-rank) Stage one; One eye is changed to the color of neon pink, while the other is changed to the color of neon orange. Both eyes gain a slit reminiscent of a cat's, vertically cutting through each of the pupils. Can only see/feel that there are chakra signatures in the area and where they are. The only means the user has of knowing what the target is, is by how much chakra they give off. If the person tracked suppresses the chakra, then they can pass off as woodland animals. Clan members may "mark" a target in their brain, going in to a tracking mode where they always feel a slight pull towards the direction the target is. The range of this jutsu at this stage is 30 meters straining, 20 meters with mild concentration, and 10 meters effortlessly. Can only track one person at a time.

(C-rank) Stage two; One eye is changed to the color of neon pink, while the other is changed to the color of neon orange still. There are now two cat-like slits in each eye, forming the symbol of an X through the pupils. Can now start to tell apart different chakra signatures, though having to "taste" the chakra of a person beforehand to pick them out. This can be done by battling the person or being close and witnessing one they were in. (Any time a reasonable amount of chakra is used by them, that is, even in a general setting.) The range of this jutsu is increased to 70 meters strained, 50 with mild concentration and 30 effortlessly. Can now track up to three people at a time.

(B-rank) Stage three; One eye is changed to the color of neon pink, while the other is changed to the color of neon orange- now dimly glows, able to be seen in the dark if the person doing so is close. There's now a horizontal line-slit through the X mark in each eye from stage 2, ending as a thin, six pointed star crossing through the pupil of the member. The user can now tell apart chakra signatures by shape. If a human lowers the amount of chakra they put out, they will still show a human shape. They identify the chakra of a person by seeing an amount of chakra used from that person, like in battle when a jutsu is used.  The range has increased to 100 meters strained, 70 with mild concentration, and 40 effortlessly. Can track up to 5 people at a time.

(S-rank) Stage four; One eye changes to the color of neon pink, while the other is turned to the color of neon orange. Same as before, however they now glow in the dark. The only hint that people who are being tracked get. There is now a vertical slit where the other slits where, making a very narrow 8 pointed star on the eye. The user can now tell who someone is by just passing them by the street. The range is vastly increased to 150 strained, 110 with mild concentration, and 80 effortlessly.
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