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 Neko, Cheshire [Jutsu Registration]

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PostSubject: Neko, Cheshire [Jutsu Registration]   Neko, Cheshire [Jutsu Registration] Icon_minitimeThu Dec 22, 2016 7:38 pm

Genin: 6D, 4C (10 Total)

D Ranks

Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: 20 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 2 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
Code:
[b]Name: [/b]Kanashibari no Jutsu (Temporary Paralysis Technique)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type: [/b] Supplementary
[b]Element: [/b]/
[b]Range: [/b] 20 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration: [/b] Maximum of 5 posts
[b]Cooldown: [/b] Duration + 2 posts
[b]Description: [/b]A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.

Name: Ninja Art: Solar Flare
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short(0-5m), Mid(5-15m)
Specialty: Ninjutsu
Duration: /
Cooldown: 3 posts
Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.
Code:
[b]Name:[/b] Ninja Art: Solar Flare
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] Short(0-5m), Mid(5-15m)
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.

Name: Snap Spark
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu OR Chakra Flow
Duration: /
Cooldown: 2 posts
Description: An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
Code:
[b]Name:[/b] Snap Spark
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] /
[b]Specialty:[/b] Ninjutsu OR Chakra Flow
[b]Duration:[/b] /
[b]Cooldown:[/b] 2 posts
[b]Description:[/b]  An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.

Name: Smokescreen
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short (0-5m)
Specialty: Ninjutsu OR Chakra Flow
Duration: 3 posts
Cooldown: 5 posts
Description: The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.
Code:
[b]Name:[/b] Smokescreen
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] Short (0-5m)
[b]Specialty:[/b] Ninjutsu OR Chakra Flow
[b]Duration:[/b] 3 posts
[b]Cooldown:[/b] 5 posts
[b]Description:[/b]  The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.

Name: Katon: Komakai Kaki no Jutsu [Fire Style: Small fire]
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Katon
Range: 5 meters
Speciality: Ninjutsu
Duration: /
Cooldown: 3 post
Hand Seals: None
Description: The user spews out their mouth a small fire ball the size of a baseball. This is not a jutsu that will do much damage, but it is used quickly to create some space from an attacking enemy. While not super powerful, it is effective for creating space between the user and target or as an ignition source for other jutsu. The flames will cause 1st degree burns on contact.
Code:
[b]Name:[/b] Katon: Komakai Kaki no Jutsu [Fire Style: Small fire]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Offensive
[b]Element:[/b] Katon
[b]Range:[/b] 5 meters
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 3 post 
[b]Hand Seals:[/b] None
[b]Description:[/b] The user spews out their mouth a small fire ball the size of a baseball. This is not a jutsu that will do much damage, but it is used quickly to create some space from an attacking enemy. While not super powerful, it is effective for creating space between the user and target or as an ignition source for other jutsu. The flames will cause 1st degree burns on contact.

Name: Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique]
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Katon
Range: 10 meters
Speciality: Ninjutsu
Duration: -5 chakra per post of mist gas release
Cooldown: Duration of gas release + 2
Description: After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.
Code:
[b]Name:[/b] Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Offensive
[b]Element:[/b] Katon
[b]Range:[/b] 10 meters
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] -5 chakra per post of mist gas release
[b]Cooldown:[/b] Duration of gas release + 2
[b]Description:[/b] After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.

C Ranks

Name: Katon Bunshin No Jutsu – Fire style: Fire clone no Jutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Fire
Range: 60 meters from the user
Speciality: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts after last clone dissipates
Description: The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.
Code:
[b]Name:[/b] Katon Bunshin No Jutsu – Fire style: Fire clone no Jutsu
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Fire
[b]Range:[/b] 60 meters from the user
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] 3 posts
[b]Cooldown:[/b] 6 posts after last clone dissipates
[b]Description:[/b] The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.

Name: Lightning Release: Uprising (雷遁・反乱 - Raiton: Hanran)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Raiton
Range: 10 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: The user much place the palms of their hands on a solid surface and force Raiton chakra into the area below them. Once the appropriate amount of chakra has been channeled, it erupts up and outwards into a shockwave that will race outwards in all directions for 10 meters before dispersing. Anything caught by the shockwave will take C-rank Raiton damage; 1st and 2nd degree flash burns on unprotected flesh, severe pain, and 1 post of stun.
Code:
[b]Name:[/b] Lightning Release: Uprising (雷遁・反乱 - Raiton: Hanran)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Raiton
[b]Range:[/b] 10 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] The user much place the palms of their hands on a solid surface and force Raiton chakra into the area below them. Once the appropriate amount of chakra has been channeled, it erupts up and outwards into a shockwave that will race outwards in all directions for 10 meters before dispersing. Anything caught by the shockwave will take C-rank Raiton damage; 1st and 2nd degree flash burns on unprotected flesh, severe pain, and 1 post of stun.

Name: One Hundred Metre Punch (100 Panchi - 100mパンチ)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 3 posts
Description: A shorter version of the 1000 Metre Punch, the user concentrates their chakra into their fist and lands a devastating blow on the opponent, causing them to fly backwards. The name of the punch is hyperbolic in nature, the actual range of the knockback is closer to 10m versus 100m. While painful, this attack only rarely causes damage beyond heavy bruising and moderate pain, however if the impact lands on smaller or weakened bones, it will cause spider fractures.
Code:
[b]Name:[/b] One Hundred Metre Punch (100 Panchi - 100mパンチ)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] /
[b]Range:[/b] Melee
[b]Specialty:[/b] Taijutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] A shorter version of the 1000 Metre Punch, the user concentrates their chakra into their fist and lands a devastating blow on the opponent, causing them to fly backwards. The name of the punch is hyperbolic in nature, the actual range of the knockback is closer to 10m versus 100m. While painful, this attack only rarely causes damage beyond heavy bruising and moderate pain, however if the impact lands on smaller or weakened bones, it will cause spider fractures.

Name: Early Sacrifice (Hayanie - 早贄)
Canon/Custom: Canon
Rank: C-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 3 posts
Description: The user jumps over their opponent while balancing himself over the opponent's shoulder (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder, the user throws them over himself onto the ground.
Code:
[b]Name:[/b] Early Sacrifice (Hayanie - 早贄)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C-Rank
[b]Type:[/b] Offensive
[b]Element:[/b] /
[b]Range:[/b] Melee
[b]Specialty:[/b] Taijutsu
[b]Duration:[/b] 1 posts
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] The user jumps over their opponent while balancing himself over the opponent's shoulder (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder, the user throws them over himself onto the ground.
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Neko, Cheshire [Jutsu Registration] Empty
PostSubject: Re: Neko, Cheshire [Jutsu Registration]   Neko, Cheshire [Jutsu Registration] Icon_minitimeThu Dec 22, 2016 7:38 pm

Bumping for my jutsu: all are freebies, and all of them are from the library.
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Alec Kane
Missing Ninja (S-Rank)
Missing Ninja (S-Rank)
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Posts : 75
Join date : 2014-08-21

Neko, Cheshire [Jutsu Registration] Empty
PostSubject: Re: Neko, Cheshire [Jutsu Registration]   Neko, Cheshire [Jutsu Registration] Icon_minitimeThu Dec 22, 2016 7:45 pm

Cheshire wrote:
Genin: 6D, 4C (10 Total)

D Ranks

Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: 20 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 2 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
Code:
[b]Name: [/b]Kanashibari no Jutsu (Temporary Paralysis Technique)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type: [/b] Supplementary
[b]Element: [/b]/
[b]Range: [/b] 20 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration: [/b] Maximum of 5 posts
[b]Cooldown: [/b] Duration + 2 posts
[b]Description: [/b]A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.

Name: Ninja Art: Solar Flare
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short(0-5m), Mid(5-15m)
Specialty: Ninjutsu
Duration: /
Cooldown: 3 posts
Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.
Code:
[b]Name:[/b] Ninja Art: Solar Flare
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] Short(0-5m), Mid(5-15m)
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.

Name: Snap Spark
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu OR Chakra Flow
Duration: /
Cooldown: 2 posts
Description:  An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
Code:
[b]Name:[/b] Snap Spark
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] /
[b]Specialty:[/b] Ninjutsu OR Chakra Flow
[b]Duration:[/b] /
[b]Cooldown:[/b] 2 posts
[b]Description:[/b]  An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.

Name: Smokescreen
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short (0-5m)
Specialty: Ninjutsu OR Chakra Flow
Duration: 3 posts
Cooldown: 5 posts
Description:  The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.
Code:
[b]Name:[/b] Smokescreen
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] Short (0-5m)
[b]Specialty:[/b] Ninjutsu OR Chakra Flow
[b]Duration:[/b] 3 posts
[b]Cooldown:[/b] 5 posts
[b]Description:[/b]  The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.

Name: Katon: Komakai Kaki no Jutsu [Fire Style: Small fire]
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Katon
Range: 5 meters
Speciality: Ninjutsu
Duration: /
Cooldown: 3 post  
Hand Seals: None
Description: The user spews out their mouth a small fire ball the size of a baseball. This is not a jutsu that will do much damage, but it is used quickly to create some space from an attacking enemy. While not super powerful, it is effective for creating space between the user and target or as an ignition source for other jutsu. The flames will cause 1st degree burns on contact.
Code:
[b]Name:[/b] Katon: Komakai Kaki no Jutsu [Fire Style: Small fire]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Offensive
[b]Element:[/b] Katon
[b]Range:[/b] 5 meters
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 3 post  
[b]Hand Seals:[/b] None
[b]Description:[/b] The user spews out their mouth a small fire ball the size of a baseball. This is not a jutsu that will do much damage, but it is used quickly to create some space from an attacking enemy. While not super powerful, it is effective for creating space between the user and target or as an ignition source for other jutsu. The flames will cause 1st degree burns on contact.

Name: Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique]
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Katon
Range: 10 meters
Speciality: Ninjutsu
Duration: -5 chakra per post of mist gas release
Cooldown: Duration of gas release + 2
Description: After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.
Code:
[b]Name:[/b] Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Offensive
[b]Element:[/b] Katon
[b]Range:[/b] 10 meters
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] -5 chakra per post of mist gas release
[b]Cooldown:[/b] Duration of gas release + 2
[b]Description:[/b] After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.

C Ranks

Name: Katon Bunshin No Jutsu – Fire style: Fire clone no Jutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Fire
Range: 60 meters from the user
Speciality: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts after last clone dissipates
Description: The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.
Code:
[b]Name:[/b] Katon Bunshin No Jutsu – Fire style: Fire clone no Jutsu
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Fire
[b]Range:[/b] 60 meters from the user
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] 3 posts
[b]Cooldown:[/b] 6 posts after last clone dissipates
[b]Description:[/b] The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.

Name: Lightning Release: Uprising (雷遁・反乱 - Raiton: Hanran)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Raiton
Range: 10 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 4 posts
Description: The user much place the palms of their hands on a solid surface and force Raiton chakra into the area below them. Once the appropriate amount of chakra has been channeled, it erupts up and outwards into a shockwave that will race outwards in all directions for 10 meters before dispersing. Anything caught by the shockwave will take C-rank Raiton damage; 1st and 2nd degree flash burns on unprotected flesh, severe pain, and 1 post of stun.
Code:
[b]Name:[/b] Lightning Release: Uprising (雷遁・反乱 - Raiton: Hanran)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Raiton
[b]Range:[/b] 10 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] The user much place the palms of their hands on a solid surface and force Raiton chakra into the area below them. Once the appropriate amount of chakra has been channeled, it erupts up and outwards into a shockwave that will race outwards in all directions for 10 meters before dispersing. Anything caught by the shockwave will take C-rank Raiton damage; 1st and 2nd degree flash burns on unprotected flesh, severe pain, and 1 post of stun.

Name: One Hundred Metre Punch (100 Panchi - 100mパンチ)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: /
Cooldown: 3 posts
Description: A shorter version of the 1000 Metre Punch, the user concentrates their chakra into their fist and lands a devastating blow on the opponent, causing them to fly backwards. The name of the punch is hyperbolic in nature, the actual range of the knockback is closer to 10m versus 100m. While painful, this attack only rarely causes damage beyond heavy bruising and moderate pain, however if the impact lands on smaller or weakened bones, it will cause spider fractures.
Code:
[b]Name:[/b] One Hundred Metre Punch (100 Panchi - 100mパンチ)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] /
[b]Range:[/b] Melee
[b]Specialty:[/b] Taijutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] A shorter version of the 1000 Metre Punch, the user concentrates their chakra into their fist and lands a devastating blow on the opponent, causing them to fly backwards. The name of the punch is hyperbolic in nature, the actual range of the knockback is closer to 10m versus 100m. While painful, this attack only rarely causes damage beyond heavy bruising and moderate pain, however if the impact lands on smaller or weakened bones, it will cause spider fractures.

Name: Early Sacrifice (Hayanie - 早贄)
Canon/Custom: Canon
Rank: C-Rank
Type: Offensive
Element: /
Range: Melee
Specialty: Taijutsu
Duration: 1 posts
Cooldown: 3 posts
Description: The user jumps over their opponent while balancing himself over the opponent's shoulder (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder, the user throws them over himself onto the ground.
Code:
[b]Name:[/b] Early Sacrifice (Hayanie - 早贄)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C-Rank
[b]Type:[/b] Offensive
[b]Element:[/b] /
[b]Range:[/b] Melee
[b]Specialty:[/b] Taijutsu
[b]Duration:[/b] 1 posts
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] The user jumps over their opponent while balancing himself over the opponent's shoulder (allowing the user to dodge an attack should it happen). Once landing, still holding onto the opponent's shoulder, the user throws them over himself onto the ground.

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