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PostSubject: Earth   Wed Oct 14, 2015 3:46 pm

--- D-rank ----

Name: Doton: Doryu Taiga [Earth Release: Earth Flow River]
Canon/Custom: Canon
Rank: D
Type: Offensive/Supplementary
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: Instant, mud lasts two turns.
Cooldown: Three turns
Hand Seals: Tiger
Description: The user forms the related hand seal, turning the ground beneath the target's feet into a massive river of mud that throws them off balance and drags them away from the user. This costs 10 chakra.

Code:
[b]Name:[/b] Doton: Doryu Taiga [Earth Release: Earth Flow River]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Offensive/Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Instant, mud lasts two turns.
[b]Cooldown:[/b] Three turns
[b]Hand Seals:[/b] Tiger
[b]Description:[/b] The user forms the related hand seal, turning the ground beneath the target's feet into a massive river of mud that throws them off balance and drags them away from the user. This costs 10 chakra.

Name: Earth Release: Double Suicide Decapitation Technique (Doton: Shinjū Zanshu no Jutsu - 土遁・心中斬首の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: Doton
Range: Short (0-5m)
Specialty: Ninjutsu
Duration: 1-3 Posts
Cooldown: Duration + 2
Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. The user is able to remain underground for a maximum of 3 posts before having to surface.

Code:
[b]Name:[/b] Earth Release: Double Suicide Decapitation Technique (Doton: Shinjū Zanshu no Jutsu - 土遁・心中斬首の術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m)
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1-3 Posts
[b]Cooldown:[/b] Duration + 2
[b]Description:[/b] This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. The user is able to remain underground for a maximum of 3 posts before having to surface.
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PostSubject: Re: Earth   Wed Oct 14, 2015 3:47 pm

Name: Iwa Bunshin no Jutsu [Earth Release: Rock Clone]
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Earth
Range: 60 meters from the user
Speciality: Ninjutsu
Duration: Until the last clone is dispersed, destroyed, or runs out of chakra
Cooldown: 5 posts from when the last clone vanishes
Description: A clone that is created of rock, after it has been expelled from the user's mouth. Unlike other clones, ones generated by this method do not disappear when struck with sufficient force, but rather break apart. They break as easily as regular clones, and carry only 1/10th the creators chakra.

Code:
[b]Name:[/b] Iwa Bunshin no Jutsu [Earth Release: Rock Clone]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Earth
[b]Range:[/b] 60 meters from the user
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Until the last clone is dispersed, destroyed, or runs out of chakra
[b]Cooldown:[/b] 5 posts from when the last clone vanishes
[b]Description:[/b] A clone that is created of rock, after it has been expelled from the user's mouth. Unlike other clones, ones generated by this method do not disappear when struck with sufficient force, but rather break apart. They break as easily as regular clones, and carry only 1/10th the creators chakra.


Name: Doton: Keijugan no Jutsu [Earth Release: Light-Weight Rock Technique]
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: Consistent with sustained contact, otherwise the effect lasts two turns.
Cooldown: Three turns
Hand Seals: Boar
Description: The counterpart to Doton: Kajugan no Jutsu, this technique decreases the weight of a person or an object by a third. An object that weighs 30 kg would then weigh 10 kg. Using this on a person increases their speed, but makes them weaker and more physically vulnerable. The effect costs 15 chakra, and lasts two turns. However, if you maintain direct contact you can sustain the effect, causing it to last until you break contact, wherein it will last another two turns once contact is broken. Sustaining it through contact costs 5 chakra per turn.

Code:
[b]Name:[/b] Doton: Keijugan no Jutsu [Earth Release: Light-Weight Rock Technique]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Consistent with sustained contact, otherwise the effect lasts two turns.
[b]Cooldown:[/b] Three turns
[b]Hand Seals:[/b] Boar
[b]Description:[/b] The counterpart to Doton: Kajugan no Jutsu, this technique decreases the weight of a person or an object by a third. An object that weighs 30 kg would then weigh 10 kg. Using this on a person increases their speed, but makes them weaker and more physically vulnerable. The effect costs 15 chakra, and lasts two turns. However, if you maintain direct contact you can sustain the effect, causing it to last until you break contact, wherein it will last another two turns once contac


Name: Doton: Dosekiryu no Jutsu [Earth Release: Earth and Stone Dragon]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Doton
Range: Short (0-5m), Medium (5-10m), Long (15m+)
Speciality: Ninjutsu
Duration: Up to two turns
Cooldown: Four turns
Hand Seals: Horse, Dog, Bird, Ox, Snake
Description: The user forms the related hand seals, causing a stone dragon to rise from the stone around the user. The user can manipulate it's movement, making it snake along and chase the opponent. The dragon moves at roughly 30 mph. On impact, the dragon would crush what it hit, breaking bones and causing internal bleeding. The cost is 15 for the first turn, and 10 for the second turn if the user chooses to continue it.

Code:
[b]Name:[/b] Doton: Dosekiryu no Jutsu [Earth Release: Earth and Stone Dragon]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m), Medium (5-10m), Long (15m+)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Up to two turns
[b]Cooldown:[/b] Four turns
[b]Hand Seals:[/b] Horse, Dog, Bird, Ox, Snake
[b]Description:[/b] The user forms the related hand seals, causing a stone dragon to rise from the stone around the user. The user can manipulate it's movement, making it snake along and chase the opponent. The dragon moves at roughly 30 mph. On impact, the dragon would crush what it hit, breaking bones and causing internal bleeding. The cost is 15 for the first turn, and 10 for the second turn if the user chooses to continue it.


Name: Doton: Moguragakure no Jutsu [Earth Release: Hiding Like a Mole Technique]
Canon/Custom: Canon
Rank: C
Type: supplementary
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: Until the user deactivates it
Cooldown: Four turns
Hand Seals: Boar
Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where their opponent is, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. It costs 10 chakra on activation and 5 chakra per turn afterwards.

Code:
[b]Name:[/b] Doton: Moguragakure no Jutsu [Earth Release: Hiding Like a Mole Technique]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Until the user deactivates it
[b]Cooldown:[/b] Four turns
[b]Hand Seals:[/b] Boar
[b]Description:[/b] This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where their opponent is, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. It costs 10 chakra on activation and 5 chakra per turn afterwards.


Name:Doton: Doryudan [Earth Release: Earth Dragon Bullet]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Doton
Range: Short (0-5m), Medium (5-10m), Long (15m+)
Speciality: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user forms the related hand seals, causing the head of a dragon to rise out of nearby mud. From the mouth of the dragon flies a barrage of small spheres of mud, that fly rapidly towards the opponent. These spheres cause C-rank impact damage; deep bruising, cracked bones, mild internal injuries. A direct impact to the head will cause 1 post of stun.

Code:
[b]Name:[/b] Doton: Doryudan [Earth Release: Earth Dragon Bullet]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m), Medium (5-10m), Long (15m+)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] 1 Post
[b]Cooldown:[/b] 3 Posts
[b]Description:[/b] The user forms the related hand seals, causing the head of a dragon to rise out of nearby mud. From the mouth of the dragon flies a barrage of small spheres of mud, that fly rapidly towards the opponent. These spheres cause C-rank impact damage; deep bruising, cracked bones, mild internal injuries. A direct impact to the head will cause 1 post of stun.


Name: Doton: Doroku Gaeshi no Jutsu [Earth Release: Earth Shore Return]
Canon/Custom: Canon
Rank: C
Type: Defensive
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user places their palms on the ground, causing the earth before the user to rise up into a wall of stone. Unlike it's superior brother, this wall is a lot weaker, and can be broken with significant impact.

Code:
[b]Name:[/b] Doton: Doroku Gaeshi no Jutsu [Earth Release: Earth Shore Return]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Defensive
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] 1 Post
[b]Cooldown:[/b] 3 Posts
[b]Description:[/b] The user places their palms on the ground, causing the earth before the user to rise up into a wall of stone. Unlike it's superior brother, this wall is a lot weaker, and can be broken with significant impact.


Name: Earth Release: Tearing Earth Turning Palm (Doton: Retsudo Tenshō - 土遁・裂土転掌)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Doton
Range: Mid (5-15m)
Specialty: Ninjutsu
Duration: 1 Posts
Cooldown: 3 Posts
Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Code:
[b]Name:[/b] Earth Release: Tearing Earth Turning Palm (Doton: Retsudo Tenshō - 土遁・裂土転掌)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] Mid (5-15m)
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 Posts
[b]Cooldown:[/b] 3 Posts
[b]Description:[/b] This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.


Name: Earth Release: Underground Projection Fish Technique (Doton: Dochū Eigyo no Jutsu - 土遁・土中映魚の術)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Doton
Range: Mid (5-15m)
Specialty: Ninjutsu
Duration: -15 chakra per post || Maximum of 5 posts
Cooldown: Duration + 2
Description: This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention. As such it is a great strategy for a guerilla, and a likely resort, used quite often for things such as assassination.

Code:
[b]Name:[/b] Earth Release: Underground Projection Fish Technique (Doton: Dochū Eigyo no Jutsu - 土遁・土中映魚の術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Mid (5-15m)
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -15 chakra per post || Maximum of 5 posts
[b]Cooldown:[/b] Duration + 2
[b]Description:[/b] This technique is used for sneaking and striking silently, like a fish underwater, and then suddenly appearing to the ground's surface. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses, or with distractions like a Clone Technique to draw the enemy's attention. As such it is a great strategy for a guerrilla, and a likely resort, used quite often for things such as assassination.


Name: Earth Release: Subterranean Voyage (Doton: Dochū Senkō - 土遁・土中潜航)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Doton
Range: Mid (5-15m)
Specialty: Ninjutsu
Duration: -15 chakra per Post || Maximum of 6 Posts
Cooldown: Duration + 4
Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".

Code:
[b]Name:[/b] Earth Release: Subterranean Voyage (Doton: Dochū Senkō - 土遁・土中潜航)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Mid (5-15m)
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -15 chakra per Post || Maximum of 6 Posts
[b]Cooldown:[/b] Duration + 4
[b]Description:[/b] A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu".


Name: Earth Release: Binding Chains (Doton: Imashime Kusari - 土遁・縛め鏈)
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration: -15 chakra per post
Cooldown: Duration + 2
Description: The user causes the earth below the target to rise up in the form of chains that bind the target in place. The chains are as durable as thick rope, and can easily be cut or destroyed by C-rank or higher weapons and jutsu.
Code:
[b]Name:[/b] Earth Release: Binding Chains (Doton: Imashime Kusari - 土遁・縛め鏈)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] 15 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -15 chakra per post
[b]Cooldown:[/b] Duration + 2
[b]Description:[/b] The user causes the earth below the target to rise up in the form of chains that bind the target in place. The chains are as durable as thick rope, and can easily be cut or destroyed by C-rank or higher weapons and jutsu.


Name: Earth Release: Devouring Earth (Doton: Muchū Chikyū - 土遁・夢中地球)
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration: -15 chakra per post
Cooldown: Duration + 4
Description: This technique allows the user to control stones and rocks in the area to attack the enemy, forming several enormous jaws made out of the earth that will swallow and crush the enemy.
Code:
[b]Name:[/b] Earth Release: Devouring Earth (Doton: Muchū Chikyū - 土遁・夢中地球)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 15 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -15 chakra per post
[b]Cooldown:[/b] Duration + 4
[b]Description:[/b] This technique allows the user to control stones and rocks in the area to attack the enemy, forming several enormous jaws made out of the earth that will swallow and crush the enemy.


Name: Earth Style: Hardening Technique (Doton: Kōka Jutsu - 土遁・硬化術)
Canon/Custom: Custom
Rank: C-S
Type: Offensive, Defensive, Supplementary
Element: Doton
Range: Self
Specialty: Ninjutsu
Duration: C: -10 B:-15 A: -15 S: -20 chakra per post
Cooldown: Duration + x (C: 2, B: 3, A: 5, S: 8)
Description: By utilizing earth-based chakra, the user creates an armour of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with. The weight of the armor causes the user to lose 1 full rank of speed at all times with the armor is active. The rank of the armor at formation determines the defensive power:

C: blocks all D-rank Taijutsu and projectiles
B: blocks all C-rank or lower taijutsu, projectiles, and up to 5 D-rank elemental jutsu
A: blocks all B-rank or lower taijutsu, projectiles, and up to 6 C-rank elemental or other weaponry based attacks
S: blocks all A-rank or lower taijutsu, projectile, and up to 6 B-rank elemental or other weaponry based attacks
Code:
[b]Name:[/b] Earth Style: Hardening Technique (Doton: Kōka Jutsu - 土遁・硬化術)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C-S
[b]Type:[/b] Offensive, Defensive, Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Self
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] C: -10 B:-15 A: -15 S: -20 chakra per post
[b]Cooldown:[/b] Duration + x (C: 2, B: 3, A: 5, S: 8)
[b]Description:[/b] By utilizing earth-based chakra, the user creates an armour of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with. The weight of the armor causes the user to lose 1 full rank of speed at all times with the armor is active. The rank of the armor at formation determines the defensive power:

C: blocks all D-rank Taijutsu and projectiles
B: blocks all C-rank or lower taijutsu, projectiles, and up to 5 D-rank elemental jutsu
A: blocks all B-rank or lower taijutsu, projectiles, and up to 6 C-rank elemental or other weaponry based attacks
S: blocks all A-rank or lower taijutsu, projectile, and up to 6 B-rank elemental or other weaponry based attacks


Name: Earth Release: Burrowing Like a Worm (Doton: Wāmu no Yō ni Anawohoru - 土遁•ワームのように穴を掘る)
Canon/Custom: Custom
Rank: C
Type: Supplementary, Defensive
Element: Doton
Range: 25 meters
Specialty: Ninjutsu
Duration: 5 posts
Cooldown: 6 posts
Description: Burrowing Like a Worm is an Earth Release ninjutsu where the users digs deep into the ground and makes a maze of tunnels that interconnect and lead to dead ends in a short amount of time, like a worm. It is very handy for escaping captivity and when used in battle, the user can lure the opponent(s) into the undergound maze and can lead them into traps, have them wandering around lost or leave them for dead by sealing off entrance and exit points that are above ground.
Code:
[b]Name:[/b] Earth Release: Burrowing Like a Worm (Doton: Wāmu no Yō ni Anawohoru - 土遁•ワームのように穴を掘る)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Supplementary, Defensive
[b]Element:[/b] Doton
[b]Range:[/b] 25 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 5 posts
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] Burrowing Like a Worm is an Earth Release ninjutsu where the users digs deep into the ground and makes a maze of tunnels that interconnect and lead to dead ends in a short amount of time, like a worm. It is very handy for escaping captivity and when used in battle, the user can lure the opponent(s) into the undergound maze and can lead them into traps, have them wandering around lost or leave them for dead by sealing off entrance and exit points that are above ground.


Name: Earth Release: Rising Sarcophagus (Doton: Joushou Sekkan - 土遁:上昇石棺
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Doton
Range: 20 meters
Specialty: Ninjutsu
Duration: -15 chakra per post
Cooldown: Duration + 4
Description: This technique allows the user to trap an opponent using the chakra in the earth around them. The user sinks the opponent in a quicksand trap and solidifies the quicksand above their feet, trapping them in. Then, the user summons two slabs of earth that surround the target on both sides. Depending on how the user wants to use the technique, they can either trap the opponent in an earth coffin or crush the opponent in an instant with the stone slabs.
Code:
[b]Name:[/b] Earth Release: Rising Sarcophagus (Doton: Joushou Sekkan - 土遁:上昇石棺
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 20 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -15 chakra per post
[b]Cooldown:[/b] Duration + 4
[b]Description:[/b] This technique allows the user to trap an opponent using the chakra in the earth around them. The user sinks the opponent in a quicksand trap and solidifies the quicksand above their feet, trapping them in. Then, the user summons two slabs of earth that surround the target on both sides. Depending on how the user wants to use the technique, they can either trap the opponent in an earth coffin or crush the opponent in an instant with the stone slabs.


Name: Earth Release: Grasping Dead (Doton: Nigiri Nai - 土遁・握り亡い )
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: Doton
Range: 15 meters
Specialty: Ninjutsu
Duration: -10 chakra per post
Cooldown: Duration + 3
Description: This technique was developed to capture targets from a distance. Taking influence from Earth Release: Double Suicide Decapitation Technique the user can create a series of hands from the dirt. These hands appear beneath the target, grasping and pulling them down into the ground where they can be interrogated. This technique is particularly useful for catching ranged targets who strike from a distance.
Code:
[b]Name:[/b] Earth Release: Grasping Dead (Doton: Nigiri Nai - 土遁・握り亡い )
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] 15 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -10 chakra per post
[b]Cooldown:[/b] Duration + 3
[b]Description:[/b] This technique was developed to capture targets from a distance. Taking influence from Earth Release: Double Suicide Decapitation Technique the user can create a series of hands from the dirt. These hands appear beneath the target, grasping and pulling them down into the ground where they can be interrogated. This technique is particularly useful for catching ranged targets who strike from a distance.


Name: Earth Release: Spider Trap Technique (Doton: Kumowana no Jutsu - 土遁•蜘罠の術)
Canon/Custom: Custom
Rank: C-rank
Type: Offensive
Element: Doton
Range: 5 meters
Specialty: Ninjutsu
Duration: 1 post required to set up || Passive
Cooldown: 3 posts
Description: An Earth Release jutsu where the user digs a large hole in the ground where there are sharp stalagtites at the bottom. The user hides beneath a thick layer of dirt and waits for the opponent to near them then they erupt from under the dirt and drag the victim into the hole and throw them into the stalagtites where they become impaled.
Code:
[b]Name:[/b] Earth Release: Spider Trap Technique (Doton: Kumowana no Jutsu - 土遁•蜘罠の術)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C-rank
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 5 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post required to set up || Passive
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] An Earth Release jutsu where the user digs a large hole in the ground where there are sharp stalagtites at the bottom. The user hides beneath a thick layer of dirt and waits for the opponent to near them then they erupt from under the dirt and drag the victim into the hole and throw them into the stalagtites where they become impaled.
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PostSubject: Re: Earth   Wed Oct 14, 2015 3:47 pm

Name: Doton Kage Bunshin [Earth Release: Shadow Clone]
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: Earth
Range: 60 meters from the user
Speciality: Ninjutsu
Duration: Until the final clone is broken, dispersed, or runs out of chakra
Cooldown: 7 posts from when the final clone vanishes
Description: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. Because of this ability, these clones can be difficult to destroy; although if hit with a fire jutsu of B-rank or higher, the mud will dry out and crumble away. After reverting to mud, it can hold an opponent in place until broken; however while being used in this way, the clone is unable to reform damaged caused to it.

Code:
[b]Name:[/b] Doton Kage Bunshin [Earth Release: Shadow Clone]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] Earth
[b]Range:[/b] 60 meters from the user
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Until the final clone is broken, dispersed, or runs out of chakra
[b]Cooldown:[/b] 7 posts from when the final clone vanishes
[b]Description:[/b] This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. Because of this ability, these clones can be difficult to destroy; although if hit with a fire jutsu of B-rank or higher, the mud will dry out and crumble away. After reverting to mud, it can hold an opponent in place until broken; however while being used in this way, the clone is unable to reform damaged caused to it.


Name: Doton: Doryuu Heki no Jutsu [Earth Style wall]
Canon/Custom: Canon
Rank: B
Type: Defensive
Element: Doton
Range: Close (0-5m)
Speciality: Ninjutsu
Duration: Instant
Cooldown: Four turns
Hand Seals: Tiger, Rabbit, Boar, Dog
Description: The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall, or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, it's strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Powerful enough users can create massive walls. The wall can have different designs based on who’s creating it. Kakashi's wall for example, has the face of multiple dogs on it's side.

Code:
[b]Name:[/b] Doton: Doryuu Heki no Jutsu [Earth Style wall]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Defensive
[b]Element:[/b] Doton
[b]Range:[/b] Close (0-5m)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Instant
[b]Cooldown:[/b] Four turns
[b]Hand Seals:[/b] Tiger, Rabbit, Boar, Dog
[b]Description:[/b] The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall, or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, it's strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Powerful enough users can create massive walls. The wall can have different designs based on who’s creating it. Kakashi's wall for example, has the face of multiple dogs on it's side.


Name: Doton: Iwagakure no Jutsu [Earth Release: Hiding in Rock Technique]
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: Until the user deactivates it
Cooldown: Five turns
Hand Seals: Ox
Description: This technique allows the user to blend into rocks and then move in and out of other rocks undetected. This is an advanced camouflage move, that essentially renders the target invisible. This does not hide the users body heat. Costs 15 on activation, and 5 chakra per turn afterwards.

Code:
[b]Name:[/b] Doton: Iwagakure no Jutsu [Earth Release: Hiding in Rock Technique]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Until the user deactivates it
[b]Cooldown:[/b] Five turns
[b]Hand Seals:[/b] Ox
[b]Description:[/b] This technique allows the user to blend into rocks and then move in and out of other rocks undetected. This is an advanced camouflage move, that essentially renders the target invisible. This does not hide the users body heat. Costs 15 on activation, and 5 chakra per turn afterwards.


Name: Doton: Doryukatsu no Jutsu [Earth Release: Earth Flow Divide]
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Doton
Range: Short (0-5m), Medium (5-10m), Long (15m+)
Speciality: Ninjutsu
Duration: Lasts until the user removes their hand
Cooldown: Five turns
Hand Seals: Rabbit, Boar, Rat, Horse, Tiger, Snake
Description: The user forms the related hand seals, and places their palms on the ground. Sending a flow of chakra through the ground, the user can tear the earth apart, creating a large chasm. The length, width, direction and curve of the chasm are all up to the user. This technique lasts until the user releases their hands. It costs 25 chakra on the first turn, and 5 chakra per turn afterwards to sustain the effect.

Code:
[b]Name:[/b] Doton: Doryukatsu no Jutsu [Earth Release: Earth Flow Divide]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m), Medium (5-10m), Long (15m+)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Lasts until the user removes their hand
[b]Cooldown:[/b] Five turns
[b]Hand Seals:[/b] Rabbit, Boar, Rat, Horse, Tiger, Snake
[b]Description:[/b] The user forms the related hand seals, and places their palms on the ground. Sending a flow of chakra through the ground, the user can tear the earth apart, creating a large chasm. The length, width, direction and curve of the chasm are all up to the user. This technique lasts until the user releases their hands. It costs 25 chakra on the first turn, and 5 chakra per turn afterwards to sustain the effect.


Name: Doton: Chokeijugan no Jutsu
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: Doton
Range: Short (0-5m)
Speciality: Ninjutsu
Duration: Consistent with sustained contact, otherwise the effect lasts one turn.
Cooldown: Four turns
Hand Seals: Horse
Description: Doton: Chokeijugan is the counterpart of Chokajugan no jutsu. This technique dramatically reduces the weight of the object they're touching, able to reduce weight by 30 fold. A 300 kg object would end up weighing a mere 10kg. This effect lasts one turn without direct contact. This effect costs 20 chakra on activation and another 5 per turn to sustain it once it's been activated.

Code:
[b]Name:[/b] Doton: Chokeijugan no Jutsu
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Short (0-5m)
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] Consistent with sustained contact, otherwise the effect lasts one turn.
[b]Cooldown:[/b] Four turns
[b]Hand Seals:[/b] Horse
[b]Description:[/b] Doton: Chokeijugan is the counterpart of Chokajugan no jutsu. This technique dramatically reduces the weight of the object they're touching, able to reduce weight by 30 fold. A 300 kg object would end up weighing a mere 10kg. This effect lasts one turn without direct contact. This effect costs 20 chakra on activation and another 5 per turn to sustain it once it's been activated.


Name: Earth Release Barrier: Earth Prison of Magnificent Nothingness (Doton Kekkai: Dorō Dōmu - 土遁結界・土牢堂無)
Canon/Custom: Canon
Rank: B
Type: Offensive || Supplementary
Element: Doton
Range: 20 meters
Specialty: Ninjutsu
Duration: -20 chakra per Post
Cooldown: Duration + 6
Description: his technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. Chakra is not evenly distributed throughout the dome. Near the back, relative to the user, the chakra is much weaker, making the dome weaker in that spot.

Code:
[b]Name:[/b] Earth Release Barrier: Earth Prison of Magnificent Nothingness (Doton Kekkai: Dorō Dōmu - 土遁結界・土牢堂無)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Offensive || Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] 20 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -20 chakra per Post
[b]Cooldown:[/b] Duration + 6
[b]Description:[/b] his technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. Chakra is not evenly distributed throughout the dome. Near the back, relative to the user, the chakra is much weaker, making the dome weaker in that spot.


Name: Earth Release: Earth Mausoleum Dumpling (Doton: Doryō Dango - 土遁・土陵団子)
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Doton
Range: 20 meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 6 Posts
Description: With chakra work and superhuman strength, the user lifts up the very surface of the Earth. The lump of earth is gigantic and the destructive power is obvious. But even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled at his opponent, flattening everything in its path.

Code:
[b]Name:[/b] Earth Release: Earth Mausoleum Dumpling (Doton: Doryō Dango - 土遁・土陵団子)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 20 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 Post
[b]Cooldown:[/b] 6 Posts
[b]Description:[/b] With chakra work and superhuman strength, the user lifts up the very surface of the Earth. The lump of earth is gigantic and the destructive power is obvious. But even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled at his opponent, flattening everything in its path.


Name: Earth Release: Rock Lodging Destruction (Doton: Iwayado Kuzushi - 土遁・岩宿崩し)
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Doton
Range: 30 meters
Specialty: Ninjutsu
Duration: /
Cooldown: 6 Posts
Description: This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. Perfect for luring several enemies into a cave to kill them all at once.

Code:
[b]Name:[/b] Earth Release: Rock Lodging Destruction (Doton: Iwayado Kuzushi - 土遁・岩宿崩し)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 30 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 6 Posts
[b]Description:[/b] This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. Perfect for luring several enemies into a cave to kill them all at once.


Name: Earth Release: Epicenter Strike (Doton: Shinou Kougeki - 土遁・震央攻撃)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Doton
Range: 25 meters
Specialty: Ninjutsu, Taijutsu
Duration: 1 post
Cooldown: 6 posts
Description: After gathering enough chakra in the foot, the user jumps high into the air and performs a heel axe kick in front of their target. The moment the kick connects with the ground, the chakra from their foot spreads out and creates a devastating shockwave that extends up to fifty meters. If the opponent is directly below the kick, they will suffer major and most likely fatal damage to their body. If they are away from where the kick lands, the shockwave will take the effect of a short but powerful mini-quake that can upturn the earth and cause tremendous damage to those on the ground. If the user has chakra-enhanced strength, the damage and resulting quake can increase in power and length.
Code:
[b]Name:[/b] Earth Release: Epicenter Strike (Doton: Shinou Kougeki - 土遁・震央攻撃)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 25 meters
[b]Specialty:[/b] Ninjutsu, Taijutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] After gathering enough chakra in the foot, the user jumps high into the air and performs a heel axe kick in front of their target. The moment the kick connects with the ground, the chakra from their foot spreads out and creates a devastating shockwave that extends up to fifty meters. If the opponent is directly below the kick, they will suffer major and most likely fatal damage to their body. If they are away from where the kick lands, the shockwave will take the effect of a short but powerful mini-quake that can upturn the earth and cause tremendous damage to those on the ground. If the user has chakra-enhanced strength, the damage and resulting quake can increase in power and length.


Name: Earth Style: Earth Crushing Spikes (Doton: Tsuchi Gekiha Kasui no Jutsu - 土遁: 地球破砕スパイク)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Doton
Range: 30 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: The user channels Doton chakra to their feet or hands before slapping the ground and releasing it into the earth. Once released, the chakra surges outward from them, causing spikes of earth roughly 6 feet tall to errupt every 3 feet outward for 30 meters around the user. The spikes are hard enough to pierce iron, easily piercing through unprotected human flesh while still being able to crack all but the hardest of bones.
Code:
[b]Name:[/b] Earth Style: Earth Crushing Spikes (Doton: Tsuchi Gekiha Kasui no Jutsu - 土遁: 地球破砕スパイク)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 30 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 5 posts
[b]Description:[/b] The user channels Doton chakra to their feet or hands before slapping the ground and releasing it into the earth. Once released, the chakra surges outward from them, causing spikes of earth roughly 6 feet tall to errupt every 3 feet outward for 30 meters around the user. The spikes are hard enough to pierce iron, easily piercing through unprotected human flesh while still being able to crack all but the hardest of bones.


Name: Earth Release: Multiple Earth-Style Wall (Doton: Tajū Doryūheki - 土遁・多重土流壁)
Canon/Custom: Custom
Rank: B
Type: Defensive, Supplementary
Element: Doton
Range: 30 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 6 posts
Description: Like the parent technique, it create a reinforced wall of earth to be used as a defensive mechanism. Using a pre-existing source of earth however, it allows the user to create multiple walls of earth, further fortifying their defence, so that even while the outer walls are destroyed the inner ones are still left intact.

Code:
[b]Name:[/b] Earth Release: Multiple Earth-Style Wall (Doton: Tajū Doryūheki - 土遁・多重土流壁)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Defensive, Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] 30 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 6 posts
[b]Description:[/b] Like the parent technique, it create a reinforced wall of earth to be used as a defensive mechanism. Using a pre-existing source of earth however, it allows the user to create multiple walls of earth, further fortifying their defence, so that even while the outer walls are destroyed the inner ones are still left intact.


Name: Earth Release: Mud Bullet Barrage (Doton: Dorotama Amearare - 土遁: 泥弾丸弾幕)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Doton
Range: 35 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: This is the advanced version of the Earth Release: Mud Bullet Technique. After forming the needed hand signals and creating a pool of mud using chakra, the user can launch 6 mudballs at their target. These mudballs' size and density can be changed at will; from simply blinding and temporarily stunning the target to a barrage of hardened earth spheres that can cause severe external and internal injury and can dent steel. The mudballs can fuse into one giant sphere in mid-flight if the user wishes.
Code:
[b]Name:[/b] Earth Release: Mud Bullet Barrage (Doton: Dorotama Amearare - 土遁: 泥弾丸弾幕)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 35 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 5 posts
[b]Description:[/b] This is the advanced version of the Earth Release: Mud Bullet Technique. After forming the needed hand signals and creating a pool of mud using chakra, the user can launch 6 mudballs at their target. These mudballs' size and density can be changed at will; from simply blinding and temporarily stunning the target to a barrage of hardened earth spheres that can cause severe external and internal injury and can dent steel. The mudballs can fuse into one giant sphere in mid-flight if the user wishes.


Name: Earth Release: Great Earth Tension (Doton: Gōdopaku - 土遁・豪土迫)
Canon/Custom: Custom
Rank: B
Type: Offensive, Defensive, Supplementary
Element: Doton
Range: 45 meters
Specialty: Ninjutsu
Duration: -25 chakra per post
Cooldown: Duration + 6
Description: After performing the hand seals, the user slams their palm on the ground which will produce a massive quake, sending earth to attack the foes. The techniques power, the moves ability to attack foes, trap targets and protect the user and allies at the same time makes this a very powerful earth release technique.
Code:
[b]Name:[/b] Earth Release: Great Earth Tension (Doton: Gōdopaku - 土遁・豪土迫)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Offensive, Defensive, Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] 45 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -25 chakra per post
[b]Cooldown:[/b] Duration + 6
[b]Description:[/b] After performing the hand seals, the user slams their palm on the ground which will produce a massive quake, sending earth to attack the foes. The techniques power, the moves ability to attack foes, trap targets and protect the user and allies at the same time makes this a very powerful earth release technique.


Name: Earth Style: Totem Pole Shot ( Doton: Tootemupooru Dangan - 土遁•トーテムポール弾丸)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Doton
Range: 35 meters
Specialty: Ninjutsu
Duration: -30 chakra per post
Cooldown: Duration + 6
Description: As it was intended and created to be, the Earth Release: Totem Pole Shot is a defensive, long-ranged jutsu that is of mid-range power level and takes a relatively average amount of skill to perform sufficiently. This allows more skilled ninjutsu users to use the technique at a much faster and more efficient pace, and increase its abilities as according to their own chakra reserves. The overall effect of the jutsu itself is a physical manipulation of earth and rock to form pillars approximately four feet in diameter and of varying height. The process is gradual, as the art draws the needed material directly from the ground, and lifts it above the surface of the earth, giving the technique the appearance that it 'grows' the pillars out of the ground. These pillars can be produced at a spectrum of speeds, heights, and number, giving it a touch of versatility. Adding onto this is the recent experimentation of the earth manipulation that the jutsu is founded upon, and the findings are that one with a certain level of chakra control can even cause the pillars to grow at different angles protruding from the ground or have the pillars take different shapes, such as curving instead of forming a straight line. The focus of the jutsu is to hinder movement of an opponent or attack, but it was not originally taken into consideration that the technique is not particularly easy to execute. The 'true' form of the jutsu is an entire wall or 'forest' of pillars, clustered close enough together to make an acceptable barrier but not so close that it would take an unnecessary amount of chakra to perform the release.
Code:
[b]Name:[/b] Earth Style: Totem Pole Shot ( Doton: Tootemupooru Dangan - 土遁•トーテムポール弾丸)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 35 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -30 chakra per post
[b]Cooldown:[/b] Duration + 6
[b]Description:[/b] As it was intended and created to be, the Earth Release: Totem Pole Shot is a defensive, long-ranged jutsu that is of mid-range power level and takes a relatively average amount of skill to perform sufficiently. This allows more skilled ninjutsu users to use the technique at a much faster and more efficient pace, and increase its abilities as according to their own chakra reserves. The overall effect of the jutsu itself is a physical manipulation of earth and rock to form pillars approximately four feet in diameter and of varying height. The process is gradual, as the art draws the needed material directly from the ground, and lifts it above the surface of the earth, giving the technique the appearance that it 'grows' the pillars out of the ground. These pillars can be produced at a spectrum of speeds, heights, and number, giving it a touch of versatility. Adding onto this is the recent experimentation of the earth manipulation that the jutsu is founded upon, and the findings are that one with a certain level of chakra control can even cause the pillars to grow at different angles protruding from the ground or have the pillars take different shapes, such as curving instead of forming a straight line. The focus of the jutsu is to hinder movement of an opponent or attack, but it was not originally taken into consideration that the technique is not particularly easy to execute. The 'true' form of the jutsu is an entire wall or 'forest' of pillars, clustered close enough together to make an acceptable barrier but not so close that it would take an unnecessary amount of chakra to perform the release.
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PostSubject: Re: Earth   Wed Oct 14, 2015 3:48 pm

Name: Doton: Goremu no Jutsu [Earth Release: Strong Servant Warrior Technique]
Canon/Custom: Canon
Rank: A
Type: Offensive/Defensive/Supplementary
Element: Doton
Range: Maximum of 50 meters
Speciality: Ninjutsu
Duration: -20 chakra per post
Cooldown: 10 Posts
Description: The user either spews up a large mass of stone that quickly forms into a massive stone golem, or grows one from nearby stone. This golem is a reasonably slow but incredibly durable and physically powerful monstrosity, able to easily rip apart anything it grabs with it's powerful arms and teeth. Due to it's power and physical durability, it can both be used to block attacks and to damage an opponent. The golem is weak to lightning attacks, which interfere with it's functionality.

Code:
[b]Name:[/b] Doton: Goremu no Jutsu [Earth Release: Strong Servant Warrior Technique]
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] A
[b]Type:[/b] Offensive/Defensive/Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Maximum of 50 meters
[b]Speciality:[/b] Ninjutsu
[b]Duration:[/b] -20 chakra per post
[b]Cooldown:[/b] 10 Posts
[b]Description:[/b] The user either spews up a large mass of stone that quickly forms into a massive stone golem, or grows one from nearby stone. This golem is a reasonably slow but incredibly durable and physically powerful monstrosity, able to easily rip apart anything it grabs with it's powerful arms and teeth. Due to it's power and physical durability, it can both be used to block attacks and to damage an opponent. The golem is weak to lightning attacks, which interfere with it's functionality.


Name: Earth Release: Swamp of the Underworld (Doton: Yomi Numa - 土遁・黄泉沼)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Doton
Range: 40 meters
Specialty: Ninjutsu
Duration: -25 chakra per post
Cooldown: Duration + 6
Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Code:
[b]Name:[/b] Earth Release: Swamp of the Underworld (Doton: Yomi Numa - 土遁・黄泉沼)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] A
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 40 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -25 chakra per post
[b]Cooldown:[/b] Duration + 6
[b]Description:[/b] By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.


Name: Earth Release: Moving Earth Core (Doton: Chidōkaku - 土遁・地動核)
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: Doton
Range: 50 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 8 posts
Description: The technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used.
Code:
[b]Name:[/b] Earth Release: Moving Earth Core (Doton: Chidōkaku - 土遁・地動核)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] A
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] 50 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 8 posts
[b]Description:[/b] The technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used.


Name: Earth Release: Quake Byakko (Doton: Jishin Byakko - 土遁•地震 白虎)
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Doton
Range: 60 meters
Specialty: Ninjutsu
Duration: -25 chakra per post
Cooldown: Duration + 6
Description: Quake Byakko is an A-Rank Earth Release ninjutsu where the user creates a a giant white tiger made of white and black rock. Its primary form of attacking is by swiping at the enemy with its stone claws but its special attack is slamming its paw(s) on the ground and creating an earthquake which is how it earned its name. When using the earthquake attack, the ground can actually split open and cause multiple enemies to fall in to their deaths and the seismic shocks can also make small boulders erupt out of the ground so the enemy will not only feel the force of the quake but also be pelted with rocks that can smash bone.
Code:
[b]Name:[/b] Earth Release: Quake Byakko (Doton: Jishin Byakko - 土遁•地震 白虎)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] A
[b]Type:[/b] Offensive
[b]Element:[/b] Doton
[b]Range:[/b] 60 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -25 chakra per post
[b]Cooldown:[/b] Duration + 6
[b]Description:[/b] Quake Byakko is an A-Rank Earth Release ninjutsu where the user creates a a giant white tiger made of white and black rock. Its primary form of attacking is by swiping at the enemy with its stone claws but its special attack is slamming its paw(s) on the ground and creating an earthquake which is how it earned its name. When using the earthquake attack, the ground can actually split open and cause multiple enemies to fall in to their deaths and the seismic shocks can also make small boulders erupt out of the ground so the enemy will not only feel the force of the quake but also be pelted with rocks that can smash bone.
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PostSubject: Re: Earth   Wed Oct 14, 2015 3:48 pm

Name: Earth Release: Earth Spear (Doton: Domu - 土遁・土矛)
Canon/Custom: Canon
Rank: S
Type: Supplementary
Element: Doton
Range: Self
Specialty: Ninjutsu
Duration: -35 chakra per post
Cooldown: Duration + 8
Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Only A-rank or above Raiton-enhanced, and S-rank or above other jutsu will break through this jutsu.

Code:
[b]Name:[/b] Earth Release: Earth Spear (Doton: Domu - 土遁・土矛)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] S
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] Self
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -35 chakra per post
[b]Cooldown:[/b] Duration + 8
[b]Description:[/b] The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Lightning Release ninjutsu. Only A-rank or above Raiton-enhanced, and S-rank or above other jutsu will break through this jutsu.


Name: Earth Release: Great Moving Earth Core (Doton: Daichidōkaku - 土遁・大地動核)
Canon/Custom: Custom
Rank: S
Type: Supplementary
Element: Doton
Range: 50 meters
Specialty: Ninjutsu
Duration: -35 chakra per post
Cooldown: Duration + 8
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale.
Code:
[b]Name:[/b] Earth Release: Great Moving Earth Core (Doton: Daichidōkaku - 土遁・大地動核)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] S
[b]Type:[/b] Supplementary
[b]Element:[/b] Doton
[b]Range:[/b] 50 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -35 chakra per post
[b]Cooldown:[/b] Duration + 8
[b]Description:[/b] This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale.
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