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 Daiko [Jutsu List]

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PostSubject: Daiko [Jutsu List]   Tue Jul 29, 2014 12:48 pm

Sage Mode / Contracts


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PostSubject: Re: Daiko [Jutsu List]   Tue Jul 29, 2014 12:49 pm

D-Rank Jutsu

Name: Explosion Release: Hand Grenade (爆発リリース:手榴弾)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Bakuton
Range: Grenade can be thrown up to 15 meters. It rolls about 15 centimeters after it hits the ground.
Specialty: Ninjutsu
Duration: Instant or can be delayed up to 2 posts.
Cooldown: Posts Delayed +4 Posts
Description: This technique is one of the more simple Bakuton releases. The user focuses their fire and lightning chalkra into a circular shape, forming a ball that resembles a grenade. The color of the grenade depends on the user's chalkra. (Eg. Blue Katon and Black Raiton will make Dark Blue). The user can activate the grenade whenever he or she wants, making it useful for setting short-term traps or blowing a small hole in someone's chest. Whoever is hit directly by an explosion will suffer major bruising, 1st degree burns, and overall skin damage.

Name: Explosion Release: Explosive Bullets (爆発リリース:爆発箇条書き)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Bakuton
Range: 25 meters
Specialty: Ninjutsu
Duration: Instant
Cooldown: 5 Posts
Description: The user of this jutsu focuses Katon chalkra into one hand, and Raiton chalkra into the other hand. They put their hands together forming a gun shape, and mix the chalkra on it's way out. What this jutsu does is create bullets that explode when they come into contact with something. The bullets are roughly 1/2 inch in diameter and 1 1/3 inch long. If hit directly with this explosion, it will cause 1st degree burns, and burn clothing. If hit by 5 bullets in the same area, the victim will suffer 2nd degree burns and bruising, along with the singeing of clothing. It will also give bruising due to the force of the bullet. If the target is less than 1 meter away, a bullet can pierce two inches into them. After using this jutsu initially, the user has 10 chalkra bullets that they can use. The cooldown doesn't start until ALL of the bullets are discharged.

Name: Demonic Illusion: Hell Viewing Technique - (Magen: Narakumi no Jutsu - 魔幻・奈落見の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: Short - (0-5 meters)
Specialty: Genjutsu
Duration: 3 posts
Cooldown: 4 posts
Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. On the second post (having been affected), the illusion will begin. The target must be within the 5 meter radius to be affected and once the target has been affect by the Genjutsu, they will begin to see, hear and even feel their most horrific fears come to life before them. If the worst fear is tied to pain in some manner (burning, physical tourture, rape, etc), then this jutsu will break on it's own, due to it's inability to cause a pain response in the brain.

Name: Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique]
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Katon
Range: 10 meters
Speciality: Ninjutsu
Duration: -5 chakra per post of mist gas release
Cooldown: Duration of gas release + 2
Description: After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.

Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術)
Canon/Custom: Canon
Rank: D-Rank
Type: Supplementary
Element: /
Range: Within Earshot
Specialty: Genjutsu
Duration: -5 chakra per post
Cooldown: Duration + 2
Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu.


Last edited by Daiko on Tue Jul 29, 2014 6:21 pm; edited 3 times in total
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PostSubject: Re: Daiko [Jutsu List]   Tue Jul 29, 2014 12:50 pm

C-Rank Jutsu


Name: Illusion: Time Shift
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: N/A
Range: 20m
Specialty: Genjutsu
Duration: 1 posts
Cooldown: 3 posts
Description: This technique is very similar in effect to the Shunshin no Jutsu, although with a few differences. Basically, what it does is make the target stop dead in their tracks (or just move very, very slowly) and perceive the following few seconds of time at a much, much faster pace, allowing for the caster to retreat or dodge an incoming attack and appear as if he just had an outstanding burst of speed. Quite a simple technique, although it is not without its drawbacks. Firstly, this jutsu cannot be used with the objective of performing other jutsu, or simply any offensive reasons, given that the victim's subconscious would kick in and break the illusion off, and even allowing them to defend/counter-attack normally and as if no illusion had been cast. Secondly, this technique cannot be performed if there are multiple persons directly fighting against the victim, for their subconscious would realize how dangerous this illusion could prove and would not allow it; only if it is against a team of enemies, and if all of them fall under the illusion. Finally, this technique can only be pulled off if the victim is able to stop dead in their tracks, or reduce their movements to a very slow, almost stationary pace, be it if they are running, walking, punching, or performing handseals; as long as they can stop where they are, hold themselves like that, and resume afterwards, they can be put under the illusion. However, should they be in the middle of a jump, or falling back and about to hit the floor, or basically any other moment where they have no direct control over being able to stop or slow down their movements, then their body will not "believe" in the illusion.

Name: Dusk Crow Genjutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: 10-15 meters in diameter
Specialty: Genjutsu
Duration: 1 post
Cooldown: 3 posts
Description: This jutsu requires no handseals. This genjutsu can trap a victim in an illusion with no eye contact. Once the jutsu begins to start, the target will see the user beginning to lose parts of themselves which then turn into crows that fly off to the target. The genjutsu traps the victim in a torrent of crows, leaving them at the user's mercy, the enemy will feel like they are been attacked by crows as they flock around him or her, this jutsu can be used to distract enemy or even be used as a way of escape. The attacks of the crows leave no physical wounds; and any pain or solid sensation that is not born of this Genjutsu will instantly break the illusion.

Name: Katon: Hosenka no Jutsu [Fire Release: Phoenix Sage Fire Technique]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Katon
Range: 10 meters
Speciality: Ninjutsu
Duration: /
Cooldown: 4 posts
Description: After forming the necessary hand seals, the user can create up to ten fireballs that are each six inches in diameter. These fireballs are produced from the users mouth, and fire wildly towards the enemy. These flames are individually controlled by the user, so avoiding them all is difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction, and can cause up to second degree burns on contact with skin.

Name: Katon: Karyudan no Jutsu [Fire Release: Fire Dragon Bullet]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element:
Range: 30 meters
Speciality: Ninjutsu
Duration: -15 chakra per post
Cooldown: Duration + 2
Description: The user forms the related hand seal, and breathes out a continuous stream of chakra. This stream forms into the shape of a dragon, and the user can manipulate it's movements to a degree to make it chase the target, though at this rank the user cannot finely manipulate the movement, limiting the manipulation they can perform. This stream must be sustained or it will quickly break off into nothingness. The dragon moves at roughly 30mph. The flames are intense, and can cause instant second degree burns over the affected area, with 3rd degree burns possible after 3 posts of maintained contact.

Name: Fire Release: Fire Shield Technique (Katon: Kajun no Justu - 火遁•火盾の術)
Canon/Custom: Custom
Rank: C
Type: Defensive
Element: Katon
Range: Melee
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: A skill that is normally used when the opponent is rushing in for a taijutsu attack. Gathering fire chakra into the air and condensing it upon the ground. As the opponent goes to strike, a flaming wall will appear before the user. This jutsu is effective at blocking taijutsu attacks, and will end up burning the opponents hand in the process. Projectiles of C-rank or higher easily pass through this.

Name: Sly Mind Affect Technique - (Kori Shinchū no Jutsu - 狐狸心中の術)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: 15 meters in diameter
Specialty: Genjutsu
Duration: 2 posts
Cooldown: 3 posts
Description: This technique allows the user to change the enemies sense of direction as they see fit. When this technique is evoked, the enemy is forced to walk in the direction that the user has previously mapped out while the victim thinks that he/she is still making their way towards their target/destination.


Last edited by Daiko on Sat Aug 16, 2014 5:57 pm; edited 3 times in total
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PostSubject: Re: Daiko [Jutsu List]   Tue Jul 29, 2014 12:50 pm

B-Rank Jutsu

Name: Shadow Clone Technique
Canon/Custom: Canon
Rank: B-rank
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu
Duration: Until the clone is destroyed, dispersed, or runs out of chakra
Cooldown: Three posts after the last clone is destroyed.
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.

A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.

(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)

Name: Katon: Goka Messhitsu [Fire Release: Great Fire Destruction]
Canon/Custom: Canon
Rank: B
Type: Offensive
Element: Katon
Range: Short(0-5m), Medium(5-10m), Long(15m+)
Speciality: Ninjutsu
Duration: Up to two turns
Cooldown: Five turns
Hand Seals: Tiger
Description: The user forms the related hand seal, and breathes out a continuous stream of fire. This torrent devours everything before it, turning everything in it's path to ash. The intensity of the flames fades once it goes beyond the first 15 metres, This stream must be sustained or it will quickly break off into nothingness. The cost is 20 for the first turn, and 15 for the second turn if the user chooses to continue it.

Name: Fire Release: Searing Inferno Flame Blast (Katon: Yōnajigokuhonō Bakuhatsu - 火遁・地獄炎爆発)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Katon
Range: 50 meters
Specialty: Ninjutsu
Duration: -25 chakra per post
Cooldown: Duration + 6
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames which covers an expansive range, making it extremely difficult to avoid or block.  The walls of this jutsu reach a maximum of 10 meters high.

Name: Fire Release: Burning Ocean (Katon: Umi Moeru - 火遁・海燃える)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Katon
Range: 75 meters
Specialty: Ninjutsu
Duration: -30 chakra per post
Cooldown: Duration + 6
Description: A strong fire jutsu where the user puts the tips of their fingers and thumbs together and blows into the oval/rectangular shaped gap between the first two fingers and thumbs. A large wave of flames sweeps across the area, burning anything in its path making the area literally look like a sea of flames. Not only is it an offensive jutsu but it can also be used as defensive move by using the jutsu and turning around in a 360 degree angle, making a circle of fire with the user safely in the center.

Name: Fire Release: Great Dragon Rocket Technique (Katon: Gōryūka Roketto no Jutsu - 火発売:世界最大級竜ロケット技術)
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Katon
Range: 40 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 8 posts
Description: After gathering fire chakra and making the necesary hand signs, the user blows a giant, dragon-shaped blast of fire out of thier mouth that exgulfs their opponent. The user then manipulates the blast, so that it takes the target in any direction they choose by momentum, usually the up towards the sky. Then, once the target and the fireball is at a safe distance, the user detonates the blast, creating an explosion that resembles a bottle rocket bursting in midair. It is usually accompanied by a white burst of light beforehand.


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PostSubject: Re: Daiko [Jutsu List]   Tue Jul 29, 2014 12:50 pm

A-Rank Jutsu

Name: Spiraling Sphere (Rasengan ~ 螺旋丸)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: /
Range: The user's palm
Specialty: Ninjutsu
Duration: -20 chakra per post
Cooldown: Duration + 2
Description: Spiraling Sphere creates a skull sized sphere of raw chakra in the user's hand. Performing this technique doesn't require any hand seals, it simply takes roughly six seconds of preparation, wherein the user concentrates a large amount of chakra into the centre of their hand, applying intense shape manipulation to contort it into a ball. This sphere can be maintained in the user's hand for up to two posts before dissipating. On impact, Spiraling Sphere can severe limbs [if it impacts with the appropriate joints] and cause severe physical trauma, shattering bones around the impact site as well as rending cleanly through up to six inches of flesh. While the Rasengan, unless impacting with the head or heart, cannot cause immediate death, it can cause severe internal trauma that can require immediate medical treatment.

Name: Katon: Goka Mekkyaku no Jutsu [Fire Release: Great Fire Annihilation]
Canon/Custom: Canon
Rank: A
Type: Offensive, Defensive
Element: Katon
Range: Short(0-5m), Medium(5-10m), Long(15m+)
Speciality: Ninjutsu
Duration: Up to two turns
Cooldown: Seven turns
Hand Seals: Horse
Description: The user forms the related hand seal and breathes out a massive torrent of fire, which forms into a large wall before the user and begins to march forward in-front of the user. These intense flames devour everything in their way, turning whatever and whoever they hit to ash. The user has to maintain the stream of fire to keep the wall going, which they can do for up to two turns. The first turn costs 20 chakra, and the second turn costs 15.

Name: Lightning Beast Running
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Lightning
Range: 40 meters
Specialty: Ninjutsu
Duration: 1 post, -20 chakra per additional post.
Cooldown: Duration +5
Description: By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack. The hound moves with the speed on an A-ranked Jonin. Contact with the beast causes instant 2nd degree burns over 50% of the body, and 2 post stun with a 3rd post of speed reduction equal to 1 rank. Once the beast has made contact with a living or metal target, it disperses and cooldown takes effect.

Name: Chidori (千鳥)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: Lightning
Range: 15 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 posts
Description: This technique channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. Extremely effective in piercing through flesh and bone, Chidori can easily amputate limbs if impact is recieved at a joint or the bone is shattered. It's not unusual to see Chidori wounds that show true pierce-through even at the thickest part of the abdomin; and every wound show evidence of severe burning at the points of impact; with instant second degree electrical burns and cauterization of flesh in the wounds.

Name: Fire Release: Single Point Burst (Katon: Tanitsu Bochi Heki -火遁•単一点劈)
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Katon
Range: 45 meters
Specialty: Ninjutsu
Duration: 1 post set up || 1 post attack
Cooldown: 6 posts
Description: The user targets a single point on his opponent or in the environment and gathers fire nature chakra in the palm of their hand, condensing it rapidly. The condensed chakra is then fired at high speed towards the point that was selected, reaching it in an instant, and will either detonate upon impact or at the user’s command. The projectile may also be formed in other areas besides the hands, creating the possibility for surprise attacks. This projectile is controlled and directed by the user but the high speeds at which it travels makes it impossible to turn at anything other than right angles. The projectile nature of this attack means that it can be thrown off target by a strong gust of wind. If it is reinforced at the cost of additional chakra by the user it can be used as a homing missile, given a chakra signature to find and punching through most obstacles to reach its target. By paying an additional 10 chakra, the user is able to activate the homing effect.



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PostSubject: Re: Daiko [Jutsu List]   Tue Jul 29, 2014 12:51 pm

S-Rank Jutsu



Name: Fire Release: Solar Storm Technique (Katon: Taiyou Boufuu no Jutsu - 火遁・太陽暴風の術
Canon/Custom: Custom
Rank: S
Type: Offensive
Element: Katon
Range: 100 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 15 posts || Twice per thread
Description: After weaving the needed hand signals, the user creates a small sphere of fire in their hand and channels chakra into it. Then, the sphere gathers heat radiation from the sun until it glows white and emits bands of energy from it similar to solar flares in the sun. The user then hurls the sphere at their target and uses one final hand signal. The sphere explodes in gigantic blasts of fire that cover a large radius, capable of tearing a crater into the ground almost fifty feet deep and over a mile in diamater. The intense heat from the sphere can generate winds to throw the flames even further and toss away surrounding objects. Anything in the immediate area is instantly set on fire, so this technique is best used from a good distance. This jutsu costs base S-rank chakra plus an additional 70 chakra.

Name: Lightning Release: Striking White Shadows (Raiton: Butsukaru Shirokage - 雷遁・打白影)
Canon/Custom: Custom
Rank: S
Type: Offensive
Element: Raiton
Range: 75 meters
Specialty: Ninjutsu
Duration: -30 chakra per post
Cooldown: Duration + 10
Description: This technique takes the form of massive white lightning arcs. They can be tall as forest trees, capable of destroying nearly anything in their path. When coming upon contact with conductive objects, the arcs release a widespread burst of electricity, shocking anyone near them. The arcs cause massive Raiton damage to any target they come in contact with; leaving behind horrible 3rd degree burns for 6 inches radiating from the point of contact, with additional 2nd degree burns radiating an additional 2 feet outward. Glancing hits cause 2nd degree burns at contact point and radiating for 9 inches outward. Direct hits can pierce directly through the unprotected body with no problems what so ever and can only be blocked by S or SS rank armor with Raiton protections. The arcs can be redirected by someone with knowledge of the jutsu itself, or with SS-rank Raiton ability.


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PostSubject: Re: Daiko [Jutsu List]   Tue Jul 29, 2014 12:51 pm

SS-Rank Jutsu
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PostSubject: Re: Daiko [Jutsu List]   Fri Aug 08, 2014 5:09 am

ANBU Jutsu

Name: Body Elimination Technique
Canon/Custom: Canon
Rank: A
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu
Duration: /
Cooldown: /
Description: Knowing full well that a shinobi's corpse is essentially a treasure trove of information, this technique is used by ANBU to completely destroy a body if caught or on the verge of death. This technique leaves no trace of the target's body behind whatsoever. [This ability cannot be used in combat.]

Name: True Paralysis Technique
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: /
Range: Short (0-5m), Mid (5-15m)
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a  period of time, which allows the user to either strike again, or take the target into custody. The technique can also be cast on many target at once, dependent on the user's overall rank. B-Rank users may detain up to 5 people; A-Rank 10 people; S-Rank 15 or more. At S-rank you may pay an addition chakra cost of 10 chakra per 5 people beyond the normal limit of 15.

Name: Time Reversal Jutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: Short (0-5m)
Specialty: Genjutsu
Duration: 1 post
Cooldown: 3 posts
Description: This technique puts the target in a state of reverse hypnosis, allowing them to remember details that they otherwise would not. The target will comply with interrogation, but seems to retain his or her personality while under hypnosis.
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