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 Arid Release

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Posts : 20
Join date : 2014-07-22

PostSubject: Arid Release   Wed Jul 30, 2014 7:06 pm

Name: Arid Release (Kansouton - 岩漿遁)

Type: Advanced Element

Requirements: Katon (A) || Doton (B)

Ability Tier: 3

Minimum Rank: Jounin

This release works by evaporation and dehydration. In depth, it works by combining the forces of Fire and Earth and using very excellent chakra-control to cause the water/moisture to be sucked out of a object. Such as a human body, plant live, or just water in general. By dehydrating a target it will cause water loss in their body and in turn change how they are effected. Below are things that are happen to humans when they get dehydrated;

This release also works against organic objects other than just water. Wood for instance, wood has water in it, so by using the release it sucks out the water and making the wood brittle and reduces it strength This goes for Ice and other elements that possess water. To the evaporation idea, it can drain water rapidly from attacks that are strictly water, by using the heat of the air that the user can manipulate.

Dehydration Basics;
In physiology and medicine, dehydration (hypohydration) is defined as the excessive loss of body fluid. It is literally the removal of water (Ancient Greek: ?d?? hýdor) from an object; however, in physiological terms, it entails a deficiency of fluid within an organism. Dehydration of skin and mucous membranes can be called medical dryness.There are three types of dehydration: hypotonic or hyponatremic (primarily a loss of electrolytes, sodium in particular), hypertonic or hypernatremic (primarily a loss of water), and isotonic or isonatremic (equal loss of water and electrolytes). In humans, the most commonly seen type of dehydration by far is isotonic (isonatraemic) dehydration which effectively equates with hypovolemia, but the distinction of isotonic from hypotonic or hypertonic dehydration may be important when treating people who become dehydrated. Physiologically, dehydration, despite the name, does not simply mean loss of water, as water and solutes (mainly sodium) are usually lost in roughly equal quantities to how they exist in blood plasma. In hypotonic dehydration, intravascular water shifts to the extravascular space, exaggerating intravascular volume depletion for a given amount of total body water loss. Neurological complications can occur in hypotonic and hypertonic states. The former can lead to seizures, while the latter can lead to osmotic cerebral edema upon rapid rehydration.

Usage examples:

It can be used in RP in a variety of ways;
Lack of water in skin/body causes the target to become slow, affecting hand seals and movements
Causing the target to become confused from lack of water
Making the target become Dizzy so they are unable to directly target you
Heats up the atmosphere, making it dry to cause damage
Effecting water techniques by completely drying them out causing them to be unable to harm the user
Drying out the water in certain elements like Wood & Ice causing them unable to be used property and/or weaker
Changing the environment to make barren conditions

Unlock Requirements: Katon trained to A-Rank. Doton trained to B-Rank. Must undertake 1000 words additional training to unlock to D-Rank.
Special Training Requirements: All Arid jutsu require additional 500 words to train.

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